Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements

Fix whitespace changes
This commit is contained in:
Michael Sundqvist
2022-07-31 22:14:38 +02:00
committed by Martin Natano
parent f0680a29fc
commit 0cba3579de
534 changed files with 3456 additions and 3488 deletions
+2 -2
View File
@@ -24,7 +24,7 @@ void GhostArrowRow::Load( const PlayerState* pPlayerState, float fYReverseOffset
{
const RString &sButton = GAMESTATE->GetCurrentStyle(pn)->ColToButtonName( c );
vector<GameInput> GameI;
std::vector<GameInput> GameI;
GAMESTATE->GetCurrentStyle(pn)->StyleInputToGameInput( c, pn, GameI );
NOTESKIN->SetGameController( GameI[0].controller );
@@ -36,7 +36,7 @@ void GhostArrowRow::Load( const PlayerState* pPlayerState, float fYReverseOffset
}
}
void GhostArrowRow::SetColumnRenderers(vector<NoteColumnRenderer>& renderers)
void GhostArrowRow::SetColumnRenderers(std::vector<NoteColumnRenderer>& renderers)
{
ASSERT_M(renderers.size() == m_Ghost.size(), "Notefield has different number of columns than ghost row.");
for(size_t c= 0; c < m_Ghost.size(); ++c)