Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements
Fix whitespace changes
This commit is contained in:
committed by
Martin Natano
parent
f0680a29fc
commit
0cba3579de
@@ -24,7 +24,7 @@ void GhostArrowRow::Load( const PlayerState* pPlayerState, float fYReverseOffset
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{
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const RString &sButton = GAMESTATE->GetCurrentStyle(pn)->ColToButtonName( c );
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vector<GameInput> GameI;
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std::vector<GameInput> GameI;
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GAMESTATE->GetCurrentStyle(pn)->StyleInputToGameInput( c, pn, GameI );
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NOTESKIN->SetGameController( GameI[0].controller );
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@@ -36,7 +36,7 @@ void GhostArrowRow::Load( const PlayerState* pPlayerState, float fYReverseOffset
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}
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}
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void GhostArrowRow::SetColumnRenderers(vector<NoteColumnRenderer>& renderers)
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void GhostArrowRow::SetColumnRenderers(std::vector<NoteColumnRenderer>& renderers)
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{
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ASSERT_M(renderers.size() == m_Ghost.size(), "Notefield has different number of columns than ghost row.");
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for(size_t c= 0; c < m_Ghost.size(); ++c)
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