Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements

Fix whitespace changes
This commit is contained in:
Michael Sundqvist
2022-07-31 22:14:38 +02:00
committed by Martin Natano
parent f0680a29fc
commit 0cba3579de
534 changed files with 3456 additions and 3488 deletions
+28 -28
View File
@@ -37,7 +37,7 @@ void FontPage::Load( const FontPageSettings &cfg )
RageTextureID ID2 = ID1;
// "arial 20 16x16 [main].png" => "arial 20 16x16 [main-stroke].png"
if( ID2.filename.find("]") != string::npos )
if( ID2.filename.find("]") != std::string::npos )
{
ID2.filename.Replace( "]", "-stroke]" );
if( IsAFile(ID2.filename) )
@@ -76,7 +76,7 @@ void FontPage::Load( const FontPageSettings &cfg )
}
// load character widths
vector<int> aiFrameWidths;
std::vector<int> aiFrameWidths;
int default_width = m_FontPageTextures.m_pTextureMain->GetSourceFrameWidth();
if( cfg.m_iDefaultWidth != -1 )
@@ -85,7 +85,7 @@ void FontPage::Load( const FontPageSettings &cfg )
// Assume each character is the width of the frame by default.
for( int i=0; i<m_FontPageTextures.m_pTextureMain->GetNumFrames(); i++ )
{
map<int,int>::const_iterator it = cfg.m_mapGlyphWidths.find(i);
std::map<int, int>::const_iterator it = cfg.m_mapGlyphWidths.find(i);
if( it != cfg.m_mapGlyphWidths.end() )
aiFrameWidths.push_back( it->second );
else
@@ -140,7 +140,7 @@ void FontPage::Load( const FontPageSettings &cfg )
// m_sTexturePath.c_str(), height, baseline, baseline-height);
}
void FontPage::SetTextureCoords( const vector<int> &widths, int iAdvanceExtraPixels )
void FontPage::SetTextureCoords( const std::vector<int> &widths, int iAdvanceExtraPixels )
{
for(int i = 0; i < m_FontPageTextures.m_pTextureMain->GetNumFrames(); ++i)
{
@@ -207,8 +207,8 @@ void FontPage::SetExtraPixels( int iDrawExtraPixelsLeft, int iDrawExtraPixelsRig
/* Extra pixels to draw to the left and right. We don't have to
* worry about alignment here; fCharWidth is always even (by
* SetTextureCoords) and iFrameWidth are almost always even. */
float fExtraLeft = min( float(iDrawExtraPixelsLeft), (iFrameWidth-fCharWidth)/2.0f );
float fExtraRight = min( float(iDrawExtraPixelsRight), (iFrameWidth-fCharWidth)/2.0f );
float fExtraLeft = std::min( float(iDrawExtraPixelsLeft), (iFrameWidth-fCharWidth)/2.0f );
float fExtraRight = std::min( float(iDrawExtraPixelsRight), (iFrameWidth-fCharWidth)/2.0f );
// Move left and expand right.
m_aGlyphs[i].m_TexRect.left -= fExtraLeft * m_FontPageTextures.m_pTextureMain->GetSourceToTexCoordsRatioX();
@@ -232,7 +232,7 @@ FontPage::~FontPage()
}
}
int Font::GetLineWidthInSourcePixels( const wstring &szLine ) const
int Font::GetLineWidthInSourcePixels( const std::wstring &szLine ) const
{
int iLineWidth = 0;
@@ -242,19 +242,19 @@ int Font::GetLineWidthInSourcePixels( const wstring &szLine ) const
return iLineWidth;
}
int Font::GetLineHeightInSourcePixels( const wstring &szLine ) const
int Font::GetLineHeightInSourcePixels( const std::wstring &szLine ) const
{
int iLineHeight = 0;
// The height of a line is the height of its tallest used font page.
for( unsigned i=0; i<szLine.size(); i++ )
iLineHeight = max( iLineHeight, GetGlyph(szLine[i]).m_pPage->m_iHeight );
iLineHeight = std::max( iLineHeight, GetGlyph(szLine[i]).m_pPage->m_iHeight );
return iLineHeight;
}
// width is a pointer so that we can return the used width through it.
int Font::GetGlyphsThatFit(const wstring& line, int* width) const
int Font::GetGlyphsThatFit(const std::wstring& line, int* width) const
{
if(*width == 0)
{
@@ -310,7 +310,7 @@ void Font::AddPage( FontPage *m_pPage )
{
m_apPages.push_back( m_pPage );
for( map<wchar_t,int>::const_iterator it = m_pPage->m_iCharToGlyphNo.begin();
for( std::map<wchar_t,int>::const_iterator it = m_pPage->m_iCharToGlyphNo.begin();
it != m_pPage->m_iCharToGlyphNo.end(); ++it )
{
m_iCharToGlyph[it->first] = &m_pPage->m_aGlyphs[it->second];
@@ -326,7 +326,7 @@ void Font::MergeFont(Font &f)
if( m_pDefault == nullptr )
m_pDefault = f.m_pDefault;
for(map<wchar_t,glyph*>::iterator it = f.m_iCharToGlyph.begin();
for(std::map<wchar_t,glyph*>::iterator it = f.m_iCharToGlyph.begin();
it != f.m_iCharToGlyph.end(); ++it)
{
m_iCharToGlyph[it->first] = it->second;
@@ -355,7 +355,7 @@ const glyph &Font::GetGlyph( wchar_t c ) const
return *m_iCharToGlyphCache[c];
// Try the regular character.
map<wchar_t,glyph*>::const_iterator it = m_iCharToGlyph.find(c);
std::map<wchar_t, glyph*>::const_iterator it = m_iCharToGlyph.find(c);
// If that's missing, use the default glyph.
if(it == m_iCharToGlyph.end())
@@ -367,9 +367,9 @@ const glyph &Font::GetGlyph( wchar_t c ) const
return *it->second;
}
bool Font::FontCompleteForString( const wstring &str ) const
bool Font::FontCompleteForString( const std::wstring &str ) const
{
map<wchar_t,glyph*>::const_iterator mapDefault = m_iCharToGlyph.find( FONT_DEFAULT_GLYPH );
std::map<wchar_t, glyph*>::const_iterator mapDefault = m_iCharToGlyph.find( FONT_DEFAULT_GLYPH );
if( mapDefault == m_iCharToGlyph.end() )
RageException::Throw( "The default glyph is missing from the font \"%s\".", path.c_str() );
@@ -389,7 +389,7 @@ void Font::CapsOnly()
* a lowercase one. */
for( char c = 'A'; c <= 'Z'; ++c )
{
map<wchar_t,glyph*>::const_iterator it = m_iCharToGlyph.find(c);
std::map<wchar_t, glyph*>::const_iterator it = m_iCharToGlyph.find(c);
if(it == m_iCharToGlyph.end())
continue;
@@ -413,10 +413,10 @@ void Font::SetDefaultGlyph( FontPage *pPage )
// Given the INI for a font, find all of the texture pages for the font.
void Font::GetFontPaths( const RString &sFontIniPath, vector<RString> &asTexturePathsOut )
void Font::GetFontPaths( const RString &sFontIniPath, std::vector<RString> &asTexturePathsOut )
{
RString sPrefix = SetExtension( sFontIniPath, "" );
vector<RString> asFiles;
std::vector<RString> asFiles;
GetDirListing( sPrefix + "*", asFiles, false, true );
for( unsigned i = 0; i < asFiles.size(); ++i )
@@ -429,11 +429,11 @@ void Font::GetFontPaths( const RString &sFontIniPath, vector<RString> &asTexture
RString Font::GetPageNameFromFileName( const RString &sFilename )
{
size_t begin = sFilename.find_first_of( '[' );
if( begin == string::npos )
if( begin == std::string::npos )
return "main";
size_t end = sFilename.find_first_of( ']', begin );
if( end == string::npos )
if( end == std::string::npos )
return "main";
begin++;
@@ -545,7 +545,7 @@ void Font::LoadFontPageSettings( FontPageSettings &cfg, IniFile &ini, const RStr
* Map hiragana to 0-84:
* range Unicode #3041-3094=0
*/
vector<RString> asMatches;
std::vector<RString> asMatches;
static Regex parse("^RANGE ([A-Z0-9\\-]+)( ?#([0-9A-F]+)-([0-9A-F]+))?$");
bool match = parse.Compare( sName, asMatches );
ASSERT( asMatches.size() == 4 ); // 4 parens
@@ -617,7 +617,7 @@ void Font::LoadFontPageSettings( FontPageSettings &cfg, IniFile &ini, const RStr
}
// Decode the string.
const wstring wdata( RStringToWstring(pValue->GetValue<RString>()) );
const std::wstring wdata( RStringToWstring(pValue->GetValue<RString>()) );
if(int(wdata.size()) > num_frames_wide)
{
@@ -720,7 +720,7 @@ RString FontPageSettings::MapRange( RString sMapping, int iMapOffset, int iGlyph
return RString();
}
static vector<RString> LoadStack;
static std::vector<RString> LoadStack;
/* A font set is a set of files, eg:
*
@@ -772,7 +772,7 @@ void Font::Load( const RString &sIniPath, RString sChars )
m_sChars = sChars;
// Get the filenames associated with this font.
vector<RString> asTexturePaths;
std::vector<RString> asTexturePaths;
GetFontPaths( sIniPath, asTexturePaths );
bool bCapitalsOnly = false;
@@ -792,7 +792,7 @@ void Font::Load( const RString &sIniPath, RString sChars )
}
{
vector<RString> ImportList;
std::vector<RString> ImportList;
bool bIsTopLevelFont = LoadStack.size() == 1;
@@ -838,7 +838,7 @@ void Font::Load( const RString &sIniPath, RString sChars )
RString sPagename = GetPageNameFromFileName( sTexturePath );
// Ignore stroke textures
if( sTexturePath.find("-stroke") != string::npos )
if( sTexturePath.find("-stroke") != std::string::npos )
continue;
// Create this down here so it doesn't leak if the continue gets triggered.
@@ -855,7 +855,7 @@ void Font::Load( const RString &sIniPath, RString sChars )
/* Expect at least as many frames as we have premapped characters. */
/* Make sure that we don't map characters to frames we don't actually
* have. This can happen if the font is too small for an sChars. */
for(map<wchar_t,int>::iterator it = pPage->m_iCharToGlyphNo.begin();
for(std::map<wchar_t,int>::iterator it = pPage->m_iCharToGlyphNo.begin();
it != pPage->m_iCharToGlyphNo.end(); ++it)
{
if( it->second < pPage->m_FontPageTextures.m_pTextureMain->GetNumFrames() )
@@ -892,7 +892,7 @@ void Font::Load( const RString &sIniPath, RString sChars )
{
// Cache ASCII glyphs.
ZERO( m_iCharToGlyphCache );
map<wchar_t,glyph*>::iterator it;
std::map<wchar_t,glyph*>::iterator it;
for( it = m_iCharToGlyph.begin(); it != m_iCharToGlyph.end(); ++it )
if( it->first < (int) ARRAYLEN(m_iCharToGlyphCache) )
m_iCharToGlyphCache[it->first] = it->second;