Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements

Fix whitespace changes
This commit is contained in:
Michael Sundqvist
2022-07-10 18:28:56 +03:00
committed by Martin Natano
parent f0680a29fc
commit 0cba3579de
534 changed files with 3456 additions and 3488 deletions
+16 -16
View File
@@ -27,7 +27,7 @@ REGISTER_ACTOR_CLASS( BitmapText );
#define NUM_RAINBOW_COLORS THEME->GetMetricI("BitmapText","NumRainbowColors")
#define RAINBOW_COLOR(n) THEME->GetMetricC("BitmapText",ssprintf("RainbowColor%i", n+1))
static vector<RageColor> RAINBOW_COLORS;
static std::vector<RageColor> RAINBOW_COLORS;
BitmapText::BitmapText()
{
@@ -254,7 +254,7 @@ void BitmapText::BuildChars()
for( unsigned l=0; l<m_wTextLines.size(); l++ ) // for each line
{
m_iLineWidths.push_back(m_pFont->GetLineWidthInSourcePixels( m_wTextLines[l] ));
m_size.x = max( m_size.x, m_iLineWidths.back() );
m_size.x = std::max( m_size.x, (float) m_iLineWidths.back() );
}
/* Ensure that the width is always even. This maintains pixel alignment;
@@ -283,7 +283,7 @@ void BitmapText::BuildChars()
{
iY += m_pFont->GetHeight();
wstring sLine = m_wTextLines[i];
std::wstring sLine = m_wTextLines[i];
if( m_pFont->IsRightToLeft() )
reverse( sLine.begin(), sLine.end() );
const int iLineWidth = m_iLineWidths[i];
@@ -494,12 +494,12 @@ void BitmapText::SetTextInternal()
/* "...I can add Japanese wrapping, at least. We could handle hyphens
* and soft hyphens and pretty easily, too." -glenn */
// TODO: Move this wrapping logic into Font.
vector<RString> asLines;
std::vector<RString> asLines;
split( m_sText, "\n", asLines, false );
for( unsigned line = 0; line < asLines.size(); ++line )
{
vector<RString> asWords;
std::vector<RString> asWords;
split( asLines[line], " ", asWords );
RString sCurLine;
@@ -612,7 +612,7 @@ void BitmapText::UpdateBaseZoom()
} \
if(dimension != 0) \
{ \
const float zoom= min(1, dimension_max / dimension); \
const float zoom= fmin(1, dimension_max / dimension); \
base_zoom_set(zoom); \
} \
}
@@ -646,7 +646,7 @@ void BitmapText::CropLineToWidth(size_t l, int width)
if(l < m_wTextLines.size())
{
int used_width= width;
wstring& line= m_wTextLines[l];
std::wstring& line= m_wTextLines[l];
int fit= m_pFont->GetGlyphsThatFit(line, &used_width);
if(fit < line.size())
{
@@ -720,12 +720,12 @@ void BitmapText::DrawPrimitives()
else
{
size_t i = 0;
map<size_t,Attribute>::const_iterator iter = m_mAttributes.begin();
std::map<size_t,Attribute>::const_iterator iter = m_mAttributes.begin();
while( i < m_aVertices.size() )
{
// Set the colors up to the next attribute.
size_t iEnd = iter == m_mAttributes.end()? m_aVertices.size():iter->first*4;
iEnd = min( iEnd, m_aVertices.size() );
iEnd = std::min( iEnd, m_aVertices.size() );
for( ; i < iEnd; i += 4 )
{
m_aVertices[i+0].c = m_pTempState->diffuse[0]; // top left
@@ -742,8 +742,8 @@ void BitmapText::DrawPrimitives()
iEnd = iter == m_mAttributes.end()? m_aVertices.size():iter->first*4;
else
iEnd = i + attr.length*4;
iEnd = min( iEnd, m_aVertices.size() );
vector<RageColor> temp_attr_diffuse(NUM_DIFFUSE_COLORS, m_internalDiffuse);
iEnd = std::min( iEnd, m_aVertices.size() );
std::vector<RageColor> temp_attr_diffuse(NUM_DIFFUSE_COLORS, m_internalDiffuse);
for(size_t c= 0; c < NUM_DIFFUSE_COLORS; ++c)
{
temp_attr_diffuse[c]*= attr.diffuse[c];
@@ -763,7 +763,7 @@ void BitmapText::DrawPrimitives()
}
// apply jitter to verts
vector<RageVector3> vGlyphJitter;
std::vector<RageVector3> vGlyphJitter;
if( m_bJitter )
{
int iSeed = lrintf( RageTimer::GetTimeSinceStartFast()*8 );
@@ -805,12 +805,12 @@ void BitmapText::DrawPrimitives()
DISPLAY->SetTextureMode( TextureUnit_1, TextureMode_Glow );
size_t i = 0;
map<size_t,Attribute>::const_iterator iter = m_mAttributes.begin();
std::map<size_t,Attribute>::const_iterator iter = m_mAttributes.begin();
while( i < m_aVertices.size() )
{
// Set the glow up to the next attribute.
size_t iEnd = iter == m_mAttributes.end()? m_aVertices.size():iter->first*4;
iEnd = min( iEnd, m_aVertices.size() );
iEnd = std::min( iEnd, m_aVertices.size() );
for( ; i < iEnd; ++i )
m_aVertices[i].c = m_pTempState->glow;
if( iter == m_mAttributes.end() )
@@ -822,7 +822,7 @@ void BitmapText::DrawPrimitives()
iEnd = iter == m_mAttributes.end()? m_aVertices.size():iter->first*4;
else
iEnd = i + attr.length*4;
iEnd = min( iEnd, m_aVertices.size() );
iEnd = std::min( iEnd, m_aVertices.size() );
for( ; i < iEnd; ++i )
{
if( m_internalGlow.a > 0 )
@@ -878,7 +878,7 @@ void BitmapText::AddAttribute( size_t iPos, const Attribute &attr )
int iLines = 0;
size_t iAdjustedPos = iPos;
for (wstring const & line : m_wTextLines)
for (std::wstring const & line : m_wTextLines)
{
size_t length = line.length();
if( length >= iAdjustedPos )