Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements

Fix whitespace changes
This commit is contained in:
Michael Sundqvist
2022-07-31 22:14:38 +02:00
committed by Martin Natano
parent f0680a29fc
commit 0cba3579de
534 changed files with 3456 additions and 3488 deletions
+19 -19
View File
@@ -54,7 +54,7 @@ XNode *BackgroundDef::CreateNode() const
RString BackgroundChange::GetTextDescription() const
{
vector<RString> vsParts;
std::vector<RString> vsParts;
if( !m_def.m_sFile1.empty() ) vsParts.push_back( m_def.m_sFile1 );
if( !m_def.m_sFile2.empty() ) vsParts.push_back( m_def.m_sFile2 );
if( m_fRate!=1.0f ) vsParts.push_back( ssprintf("%.2f%%",m_fRate*100) );
@@ -108,7 +108,7 @@ const RString SBE_StretchNoLoop = "StretchNoLoop";
const RString SBE_StretchRewind = "StretchRewind";
const RString SBT_CrossFade = "CrossFade";
static void StripCvsAndSvn( vector<RString> &vsPathsToStrip, vector<RString> &vsNamesToStrip )
static void StripCvsAndSvn( std::vector<RString> &vsPathsToStrip, std::vector<RString> &vsNamesToStrip )
{
ASSERT( vsPathsToStrip.size() == vsNamesToStrip.size() );
for( unsigned i=0; i<vsNamesToStrip.size(); i++ )
@@ -126,19 +126,19 @@ int CompareBackgroundChanges(const BackgroundChange &seg1, const BackgroundChang
return seg1.m_fStartBeat < seg2.m_fStartBeat;
}
void BackgroundUtil::SortBackgroundChangesArray( vector<BackgroundChange> &vBackgroundChanges )
void BackgroundUtil::SortBackgroundChangesArray( std::vector<BackgroundChange> &vBackgroundChanges )
{
sort( vBackgroundChanges.begin(), vBackgroundChanges.end(), CompareBackgroundChanges );
}
void BackgroundUtil::AddBackgroundChange( vector<BackgroundChange> &vBackgroundChanges, BackgroundChange seg )
void BackgroundUtil::AddBackgroundChange( std::vector<BackgroundChange> &vBackgroundChanges, BackgroundChange seg )
{
vector<BackgroundChange>::iterator it;
std::vector<BackgroundChange>::iterator it;
it = upper_bound( vBackgroundChanges.begin(), vBackgroundChanges.end(), seg, CompareBackgroundChanges );
vBackgroundChanges.insert( it, seg );
}
void BackgroundUtil::GetBackgroundEffects( const RString &_sName, vector<RString> &vsPathsOut, vector<RString> &vsNamesOut )
void BackgroundUtil::GetBackgroundEffects( const RString &_sName, std::vector<RString> &vsPathsOut, std::vector<RString> &vsNamesOut )
{
RString sName = _sName;
if( sName == "" )
@@ -154,7 +154,7 @@ void BackgroundUtil::GetBackgroundEffects( const RString &_sName, vector<RString
StripCvsAndSvn( vsPathsOut, vsNamesOut );
}
void BackgroundUtil::GetBackgroundTransitions( const RString &_sName, vector<RString> &vsPathsOut, vector<RString> &vsNamesOut )
void BackgroundUtil::GetBackgroundTransitions( const RString &_sName, std::vector<RString> &vsPathsOut, std::vector<RString> &vsNamesOut )
{
RString sName = _sName;
if( sName == "" )
@@ -172,7 +172,7 @@ void BackgroundUtil::GetBackgroundTransitions( const RString &_sName, vector<RSt
StripCvsAndSvn( vsPathsOut, vsNamesOut );
}
void BackgroundUtil::GetSongBGAnimations( const Song *pSong, const RString &sMatch, vector<RString> &vsPathsOut, vector<RString> &vsNamesOut )
void BackgroundUtil::GetSongBGAnimations( const Song *pSong, const RString &sMatch, std::vector<RString> &vsPathsOut, std::vector<RString> &vsNamesOut )
{
vsPathsOut.clear();
if( sMatch.empty() )
@@ -191,7 +191,7 @@ void BackgroundUtil::GetSongBGAnimations( const Song *pSong, const RString &sMat
StripCvsAndSvn( vsPathsOut, vsNamesOut );
}
void BackgroundUtil::GetSongMovies( const Song *pSong, const RString &sMatch, vector<RString> &vsPathsOut, vector<RString> &vsNamesOut )
void BackgroundUtil::GetSongMovies( const Song *pSong, const RString &sMatch, std::vector<RString> &vsPathsOut, std::vector<RString> &vsNamesOut )
{
vsPathsOut.clear();
if( sMatch.empty() )
@@ -211,7 +211,7 @@ void BackgroundUtil::GetSongMovies( const Song *pSong, const RString &sMatch, ve
StripCvsAndSvn( vsPathsOut, vsNamesOut );
}
void BackgroundUtil::GetSongBitmaps( const Song *pSong, const RString &sMatch, vector<RString> &vsPathsOut, vector<RString> &vsNamesOut )
void BackgroundUtil::GetSongBitmaps( const Song *pSong, const RString &sMatch, std::vector<RString> &vsPathsOut, std::vector<RString> &vsNamesOut )
{
vsPathsOut.clear();
if( sMatch.empty() )
@@ -231,7 +231,7 @@ void BackgroundUtil::GetSongBitmaps( const Song *pSong, const RString &sMatch, v
StripCvsAndSvn( vsPathsOut, vsNamesOut );
}
static void GetFilterToFileNames( const RString sBaseDir, const Song *pSong, set<RString> &vsPossibleFileNamesOut )
static void GetFilterToFileNames( const RString sBaseDir, const Song *pSong, std::set<RString> &vsPossibleFileNamesOut )
{
vsPossibleFileNamesOut.clear();
@@ -262,7 +262,7 @@ static void GetFilterToFileNames( const RString sBaseDir, const Song *pSong, set
vsPossibleFileNamesOut.insert( p->first );
}
void BackgroundUtil::GetGlobalBGAnimations( const Song *pSong, const RString &sMatch, vector<RString> &vsPathsOut, vector<RString> &vsNamesOut )
void BackgroundUtil::GetGlobalBGAnimations( const Song *pSong, const RString &sMatch, std::vector<RString> &vsPathsOut, std::vector<RString> &vsNamesOut )
{
vsPathsOut.clear();
GetDirListing( BG_ANIMS_DIR+sMatch+"*", vsPathsOut, true, true );
@@ -283,7 +283,7 @@ namespace {
void GetGlobalRandomMoviePaths(
const Song *pSong,
const RString &sMatch,
vector<RString> &vsPathsOut,
std::vector<RString> &vsPathsOut,
bool bTryInsideOfSongGroupAndGenreFirst,
bool bTryInsideOfSongGroupFirst )
{
@@ -301,11 +301,11 @@ namespace {
}
// Search for the most appropriate background
set<RString> ssFileNameWhitelist;
std::set<RString> ssFileNameWhitelist;
if( bTryInsideOfSongGroupAndGenreFirst && pSong && !pSong->m_sGenre.empty() )
GetFilterToFileNames( RANDOMMOVIES_DIR, pSong, ssFileNameWhitelist );
vector<RString> vsDirsToTry;
std::vector<RString> vsDirsToTry;
if( bTryInsideOfSongGroupFirst && pSong )
{
ASSERT( !pSong->m_sGroupName.empty() );
@@ -322,7 +322,7 @@ namespace {
if( !ssFileNameWhitelist.empty() )
{
vector<RString> vsMatches;
std::vector<RString> vsMatches;
for (RString const &s : vsPathsOut)
{
RString sBasename = Basename( s );
@@ -349,8 +349,8 @@ namespace {
void BackgroundUtil::GetGlobalRandomMovies(
const Song *pSong,
const RString &sMatch,
vector<RString> &vsPathsOut,
vector<RString> &vsNamesOut,
std::vector<RString> &vsPathsOut,
std::vector<RString> &vsNamesOut,
bool bTryInsideOfSongGroupAndGenreFirst,
bool bTryInsideOfSongGroupFirst )
{
@@ -371,7 +371,7 @@ void BackgroundUtil::BakeAllBackgroundChanges( Song *pSong )
{
Background bg;
bg.LoadFromSong( pSong );
vector<BackgroundChange> *vBGChanges[NUM_BackgroundLayer];
std::vector<BackgroundChange> *vBGChanges[NUM_BackgroundLayer];
FOREACH_BackgroundLayer( i )
vBGChanges[i] = &pSong->GetBackgroundChanges(i);
bg.GetLoadedBackgroundChanges( vBGChanges );