Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements

Fix whitespace changes
This commit is contained in:
Michael Sundqvist
2022-07-31 22:14:38 +02:00
committed by Martin Natano
parent f0680a29fc
commit 0cba3579de
534 changed files with 3456 additions and 3488 deletions
+18 -18
View File
@@ -43,12 +43,12 @@
#include "ScreenManager.h"
vector<TimingData> AdjustSync::s_vpTimingDataOriginal;
std::vector<TimingData> AdjustSync::s_vpTimingDataOriginal;
float AdjustSync::s_fGlobalOffsetSecondsOriginal = 0.0f;
int AdjustSync::s_iAutosyncOffsetSample = 0;
float AdjustSync::s_fAutosyncOffset[AdjustSync::OFFSET_SAMPLE_COUNT];
float AdjustSync::s_fStandardDeviation = 0.0f;
vector< pair<float, float> > AdjustSync::s_vAutosyncTempoData;
std::vector<std::pair<float, float>> AdjustSync::s_vAutosyncTempoData;
float AdjustSync::s_fAverageError = 0.0f;
const float AdjustSync::ERROR_TOO_HIGH = 0.025f;
int AdjustSync::s_iStepsFiltered = 0;
@@ -60,7 +60,7 @@ void AdjustSync::ResetOriginalSyncData()
if( GAMESTATE->m_pCurSong )
{
s_vpTimingDataOriginal.push_back(GAMESTATE->m_pCurSong->m_SongTiming);
const vector<Steps *>& vpSteps = GAMESTATE->m_pCurSong->GetAllSteps();
const std::vector<Steps*>& vpSteps = GAMESTATE->m_pCurSong->GetAllSteps();
for (Steps const *s : vpSteps)
{
s_vpTimingDataOriginal.push_back(s->m_Timing);
@@ -86,7 +86,7 @@ bool AdjustSync::IsSyncDataChanged()
// Can't sync in course modes
if( GAMESTATE->IsCourseMode() )
return false;
vector<RString> vs;
std::vector<RString> vs;
AdjustSync::GetSyncChangeTextGlobal( vs );
AdjustSync::GetSyncChangeTextSong( vs );
return !vs.empty();
@@ -127,7 +127,7 @@ void AdjustSync::RevertSyncChanges()
GAMESTATE->m_pCurSong->m_SongTiming = s_vpTimingDataOriginal[0];
unsigned location = 1;
const vector<Steps *>& vpSteps = GAMESTATE->m_pCurSong->GetAllSteps();
const std::vector<Steps*>& vpSteps = GAMESTATE->m_pCurSong->GetAllSteps();
for (Steps *s : vpSteps)
{
s->m_Timing = s_vpTimingDataOriginal[location];
@@ -152,7 +152,7 @@ void AdjustSync::HandleAutosync( float fNoteOffBySeconds, float fStepTime )
case AutosyncType_Tempo:
{
// We collect all of the data and process it at the end
s_vAutosyncTempoData.push_back( make_pair(fStepTime, fNoteOffBySeconds) );
s_vAutosyncTempoData.push_back( std::make_pair(fStepTime, fNoteOffBySeconds) );
break;
}
case AutosyncType_Machine:
@@ -198,7 +198,7 @@ void AdjustSync::AutosyncOffset()
case AutosyncType_Song:
{
GAMESTATE->m_pCurSong->m_SongTiming.m_fBeat0OffsetInSeconds += mean;
const vector<Steps *>& vpSteps = GAMESTATE->m_pCurSong->GetAllSteps();
const std::vector<Steps*>& vpSteps = GAMESTATE->m_pCurSong->GetAllSteps();
for (Steps *s : vpSteps)
{
// Empty TimingData means it's inherited
@@ -257,7 +257,7 @@ void AdjustSync::AutosyncTempo()
const float fScaleBPM = 1.0f/(1.0f - fSlope);
TimingData &timing = GAMESTATE->m_pCurSong->m_SongTiming;
const vector<TimingSegment *> &bpms = timing.GetTimingSegments(SEGMENT_BPM);
const std::vector<TimingSegment*> &bpms = timing.GetTimingSegments(SEGMENT_BPM);
for (unsigned i = 0; i < bpms.size(); i++)
{
const BPMSegment *b = ToBPM( bpms[i] );
@@ -267,14 +267,14 @@ void AdjustSync::AutosyncTempo()
/* We assume that the stops were measured as a number of beats.
* Therefore, if we change the bpms, we need to make a similar
* change to the stops. */
const vector<TimingSegment *> &stops = timing.GetTimingSegments(SEGMENT_STOP);
const std::vector<TimingSegment*> &stops = timing.GetTimingSegments(SEGMENT_STOP);
for (unsigned i = 0; i < stops.size(); i++)
{
const StopSegment *s = ToStop( stops[i] );
timing.AddSegment( StopSegment(s->GetRow(), s->GetPause() * (1.0f - fSlope)) );
}
// Do the same for delays.
const vector<TimingSegment *> &delays = timing.GetTimingSegments(SEGMENT_DELAY);
const std::vector<TimingSegment*> &delays = timing.GetTimingSegments(SEGMENT_DELAY);
for (unsigned i = 0; i < delays.size(); i++)
{
const DelaySegment *s = ToDelay( delays[i] );
@@ -307,7 +307,7 @@ static LocalizedString ERROR ("AdjustSync", "Average Error %.5fs");
static LocalizedString ETC ("AdjustSync", "Etc.");
static LocalizedString TAPS_IGNORED ("AdjustSync", "%d taps ignored.");
void AdjustSync::GetSyncChangeTextGlobal( vector<RString> &vsAddTo )
void AdjustSync::GetSyncChangeTextGlobal( std::vector<RString> &vsAddTo )
{
{
float fOld = Quantize( AdjustSync::s_fGlobalOffsetSecondsOriginal, 0.001f );
@@ -325,7 +325,7 @@ void AdjustSync::GetSyncChangeTextGlobal( vector<RString> &vsAddTo )
}
// XXX: needs cleanup still -- vyhd
void AdjustSync::GetSyncChangeTextSong( vector<RString> &vsAddTo )
void AdjustSync::GetSyncChangeTextSong( std::vector<RString> &vsAddTo )
{
if( GAMESTATE->m_pCurSong.Get() )
{
@@ -354,8 +354,8 @@ void AdjustSync::GetSyncChangeTextSong( vector<RString> &vsAddTo )
}
}
const vector<TimingSegment *> &bpmTest = testing.GetTimingSegments(SEGMENT_BPM);
const vector<TimingSegment *> &bpmOrig = original.GetTimingSegments(SEGMENT_BPM);
const std::vector<TimingSegment*> &bpmTest = testing.GetTimingSegments(SEGMENT_BPM);
const std::vector<TimingSegment*> &bpmOrig = original.GetTimingSegments(SEGMENT_BPM);
SEGMENTS_MISMATCH_MESSAGE(bpmOrig, bpmTest, bpm);
for(size_t i= 0; i < bpmTest.size() && i < bpmOrig.size(); i++)
{
@@ -377,8 +377,8 @@ void AdjustSync::GetSyncChangeTextSong( vector<RString> &vsAddTo )
vsAddTo.push_back( s );
}
const vector<TimingSegment *> &stopTest = testing.GetTimingSegments(SEGMENT_STOP);
const vector<TimingSegment *> &stopOrig = original.GetTimingSegments(SEGMENT_STOP);
const std::vector<TimingSegment*> &stopTest = testing.GetTimingSegments(SEGMENT_STOP);
const std::vector<TimingSegment*> &stopOrig = original.GetTimingSegments(SEGMENT_STOP);
SEGMENTS_MISMATCH_MESSAGE(stopOrig, stopTest, stop);
for(size_t i= 0; i < stopTest.size() && i < stopOrig.size(); i++)
@@ -400,8 +400,8 @@ void AdjustSync::GetSyncChangeTextSong( vector<RString> &vsAddTo )
vsAddTo.push_back( s );
}
const vector<TimingSegment *> &delyTest = testing.GetTimingSegments(SEGMENT_DELAY);
const vector<TimingSegment *> &delyOrig = original.GetTimingSegments(SEGMENT_DELAY);
const std::vector<TimingSegment*> &delyTest = testing.GetTimingSegments(SEGMENT_DELAY);
const std::vector<TimingSegment*> &delyOrig = original.GetTimingSegments(SEGMENT_DELAY);
SEGMENTS_MISMATCH_MESSAGE(delyOrig, delyTest, delay);
for(size_t i= 0; i < delyTest.size() && i < delyOrig.size(); i++)