GetAllSongs() -> GetSongs().
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@@ -27,7 +27,7 @@ void ScreenNameEntryTraditional::Init()
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for( int z = 0; z < 3; ++z )
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{
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StageStats ss;
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const vector<Song*> &apSongs = SONGMAN->GetAllSongs();
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const vector<Song*> &apSongs = SONGMAN->GetSongs();
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ss.m_vpPlayedSongs.push_back( apSongs[rand()%apSongs.size()] );
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ss.m_vpPossibleSongs = ss.m_vpPlayedSongs;
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ss.m_pStyle = GAMESTATE->GetCurrentStyle();
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