cleanup CoinMode and Premium names
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@@ -116,7 +116,7 @@ void ScreenSelect::Update( float fDelta )
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}
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// don't time out on this screen is coin mode is pay.
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// If we're here, then there's a credit in the machine.
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if( GAMESTATE->GetCoinMode() != COIN_MODE_PAY )
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if( GAMESTATE->GetCoinMode() != CoinMode_Pay )
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{
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if( IDLE_TIMEOUT_SECONDS > 0 && m_timerIdleTimeout.PeekDeltaTime() >= IDLE_TIMEOUT_SECONDS )
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{
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