moved format hacks from GameManager to NotesLoaderSM
This commit is contained in:
@@ -75,7 +75,15 @@ void SMLoader::LoadFromTokens(
|
||||
|
||||
// LOG->Trace( "Steps::LoadFromTokens()" );
|
||||
|
||||
// insert stepstype hacks from GameManager.cpp here? -aj
|
||||
// backwards compatibility hacks:
|
||||
// HACK: We eliminated "ez2-single-hard", but we should still handle it.
|
||||
if( sStepsType == "ez2-single-hard" )
|
||||
sStepsType = "ez2-single";
|
||||
|
||||
// HACK: "para-single" used to be called just "para"
|
||||
if( sStepsType == "para" )
|
||||
sStepsType = "para-single";
|
||||
|
||||
out.m_StepsType = GAMEMAN->StringToStepsType( sStepsType );
|
||||
out.SetDescription( sDescription );
|
||||
out.SetCredit( sDescription ); // this is often used for both.
|
||||
|
||||
Reference in New Issue
Block a user