add PlayerStates for MultiPlayers
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@@ -3052,7 +3052,7 @@ void ScreenEdit::SetupCourseAttacks()
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}
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for( unsigned i=0; i<Attacks.size(); ++i )
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GAMESTATE->LaunchAttack( PLAYER_1, Attacks[i] );
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GAMESTATE->LaunchAttack( (MultiPlayer)PLAYER_1, Attacks[i] );
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}
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GAMESTATE->m_pPlayerState[PLAYER_1]->RebuildPlayerOptionsFromActiveAttacks();
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}
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