add PlayerStates for MultiPlayers
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@@ -150,7 +150,7 @@ void ScoreKeeperRave::LaunchAttack( AttackLevel al )
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GAMESTATE->RemoveActiveAttacksForPlayer( pnToAttack );
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// apply new attack
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GAMESTATE->LaunchAttack( pnToAttack, a );
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GAMESTATE->LaunchAttack( (MultiPlayer)pnToAttack, a );
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// SCREENMAN->SystemMessage( ssprintf( "attacking %d with %s", pnToAttack, sAttackToGive.c_str() ) );
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}
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