fix nonstop showing in menus when it shouldn't
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@@ -86,7 +86,8 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
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m_bInCourseDisplayMode = GAMESTATE->IsCourseMode();
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/* Finish any previous stage. It's OK to call this when we havn't played a stage yet. */
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/* Finish any previous stage. It's OK to call this when we havn't played a stage yet.
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* Do this before anything that might look at GAMESTATE->m_iCurrentStageIndex. */
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GAMESTATE->FinishStage();
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/* Cache: */
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@@ -100,6 +101,8 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
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CodeDetector::RefreshCacheItems();
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m_MusicWheel.Load();
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int p;
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m_Menu.Load( "ScreenSelectMusic" );
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