fix nonstop showing in menus when it shouldn't

This commit is contained in:
Glenn Maynard
2004-02-06 03:57:47 +00:00
parent 2847fe01a6
commit 0c4d8a5b29
4 changed files with 17 additions and 9 deletions
+4 -1
View File
@@ -86,7 +86,8 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
m_bInCourseDisplayMode = GAMESTATE->IsCourseMode();
/* Finish any previous stage. It's OK to call this when we havn't played a stage yet. */
/* Finish any previous stage. It's OK to call this when we havn't played a stage yet.
* Do this before anything that might look at GAMESTATE->m_iCurrentStageIndex. */
GAMESTATE->FinishStage();
/* Cache: */
@@ -100,6 +101,8 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
CodeDetector::RefreshCacheItems();
m_MusicWheel.Load();
int p;
m_Menu.Load( "ScreenSelectMusic" );