row reload fixes
This commit is contained in:
Chris Danford
2005-02-26 11:19:19 +00:00
parent 10ad53d845
commit 0bcaeb0c43
4 changed files with 123 additions and 89 deletions
+56 -49
View File
@@ -23,6 +23,9 @@ static const CString LayoutTypeNames[NUM_LAYOUT_TYPES] = {
XToString( LayoutType );
StringToX( LayoutType );
#define FOREACH_OptionsPlayer( pn ) \
for( PlayerNumber pn=GetNextHumanPlayer((PlayerNumber)-1); pn!=PLAYER_INVALID && (!m_RowDef.bOneChoiceForAllPlayers || pn==0); pn=GetNextHumanPlayer(pn) )
const CString NEXT_ROW_NAME = "NextRow";
@@ -455,18 +458,15 @@ void OptionRow::UpdateText()
switch( m_RowDef.layoutType )
{
case LAYOUT_SHOW_ONE_IN_ROW:
FOREACH_HumanPlayer( pn )
FOREACH_HumanPlayer( p )
{
unsigned pn = m_RowDef.bOneChoiceForAllPlayers ? 0 : p;
int iChoiceWithFocus = m_iChoiceInRowWithFocus[pn];
unsigned item_no = m_RowDef.bOneChoiceForAllPlayers ? 0 : pn;
/* If player_no is 2 and there is no player 1: */
item_no = min( item_no, m_textItems.size()-1 );
CString sText = m_RowDef.choices[iChoiceWithFocus];
if( CAPITALIZE_ALL_OPTION_NAMES )
sText.MakeUpper();
m_textItems[item_no]->SetText( sText );
m_textItems[pn]->SetText( sText );
}
break;
}
@@ -681,6 +681,23 @@ void OptionRow::Reload()
ImportOptions();
switch( m_RowDef.selectType )
{
case SELECT_ONE:
FOREACH_OptionsPlayer( p )
m_iChoiceInRowWithFocus[p] = GetOneSelection(p);
break;
case SELECT_MULTIPLE:
FOREACH_OptionsPlayer( p )
CLAMP( m_iChoiceInRowWithFocus[p], 0, m_RowDef.choices.size()-1 );
break;
default:
ASSERT(0);
}
if( m_RowDef.m_bExportOnChange )
ExportOptions();
UpdateEnabledDisabled();
UpdateText();
PositionUnderlines();
@@ -720,63 +737,53 @@ static void VerifySelected( SelectType st, const vector<bool> vbSelected )
}
}
void OptionRow::ImportOptions()
void OptionRow::ImportOptions( PlayerNumber pn )
{
if( m_pHand == NULL )
return;
// clear selections
FOREACH_PlayerNumber( p )
FOREACH( bool, m_vbSelected[p], b )
*b = false;
ASSERT( m_RowDef.choices.size() > 0 );
if( m_RowDef.bOneChoiceForAllPlayers )
{
ASSERT( m_vbSelected[0].size() == m_RowDef.choices.size() );
ERASE_ONE_BOOL_AT_FRONT_IF_NEEDED( m_vbSelected[0] );
m_pHand->ImportOption( m_RowDef, PLAYER_1, m_vbSelected[0] );
INSERT_ONE_BOOL_AT_FRONT_IF_NEEDED( m_vbSelected[0] );
VerifySelected( m_RowDef.selectType, m_vbSelected[0] );
}
else
{
FOREACH_HumanPlayer( p )
{
ASSERT( m_vbSelected[p].size() == m_RowDef.choices.size() );
ERASE_ONE_BOOL_AT_FRONT_IF_NEEDED( m_vbSelected[p] );
m_pHand->ImportOption( m_RowDef, p, m_vbSelected[p] );
INSERT_ONE_BOOL_AT_FRONT_IF_NEEDED( m_vbSelected[p] );
VerifySelected( m_RowDef.selectType, m_vbSelected[p] );
}
}
FOREACH( bool, m_vbSelected[pn], b )
*b = false;
ASSERT( m_vbSelected[pn].size() == m_RowDef.choices.size() );
ERASE_ONE_BOOL_AT_FRONT_IF_NEEDED( m_vbSelected[pn] );
m_pHand->ImportOption( m_RowDef, pn, m_vbSelected[pn] );
INSERT_ONE_BOOL_AT_FRONT_IF_NEEDED( m_vbSelected[pn] );
VerifySelected( m_RowDef.selectType, m_vbSelected[pn] );
}
int OptionRow::ExportOptions()
void OptionRow::ImportOptions()
{
FOREACH_OptionsPlayer( p )
ImportOptions( p );
}
int OptionRow::ExportOptions( PlayerNumber pn )
{
if( m_pHand == NULL )
return 0;
ASSERT( m_RowDef.choices.size() > 0 );
int iChangeMask = 0;
ASSERT( m_vbSelected[pn].size() == m_RowDef.choices.size() );
ERASE_ONE_BOOL_AT_FRONT_IF_NEEDED( m_vbSelected[pn] );
iChangeMask |= m_pHand->ExportOption( m_RowDef, pn, m_vbSelected[pn] );
INSERT_ONE_BOOL_AT_FRONT_IF_NEEDED( m_vbSelected[pn] );
return iChangeMask;
}
int OptionRow::ExportOptions()
{
int iChangeMask = 0;
if( m_RowDef.bOneChoiceForAllPlayers )
{
ASSERT( m_vbSelected[0].size() == m_RowDef.choices.size() );
ERASE_ONE_BOOL_AT_FRONT_IF_NEEDED( m_vbSelected[0] );
iChangeMask |= m_pHand->ExportOption( m_RowDef, PLAYER_1, m_vbSelected[0] );
INSERT_ONE_BOOL_AT_FRONT_IF_NEEDED( m_vbSelected[0] );
}
else
{
FOREACH_HumanPlayer( p )
{
ASSERT( m_vbSelected[p].size() == m_RowDef.choices.size() );
ERASE_ONE_BOOL_AT_FRONT_IF_NEEDED( m_vbSelected[p] );
iChangeMask |= m_pHand->ExportOption( m_RowDef, p, m_vbSelected[p] );
INSERT_ONE_BOOL_AT_FRONT_IF_NEEDED( m_vbSelected[p] );
}
}
FOREACH_OptionsPlayer( p )
iChangeMask |= ExportOptions( p );
return iChangeMask;
}