weekend checkin
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@@ -29,6 +29,9 @@ const float HEADER_Y = 50;
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const float HELP_X = CENTER_X;
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const float HELP_Y = SCREEN_HEIGHT-35;
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const float ITEM_GAP_X = 12;
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const float LABELS_X = 80;
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const float LINE_START_Y= 80;
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const float LINE_GAP_Y = 36;
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const ScreenMessage SM_PlaySample = ScreenMessage(SM_User-4);
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@@ -48,7 +51,7 @@ ScreenOptions::ScreenOptions( CString sBackgroundPath, CString sTopEdgePath )
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m_Menu.Load(
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sBackgroundPath,
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sTopEdgePath,
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ssprintf("%s %s to change line %s %s to select between options then press NEXT", CString(char(3)), CString(char(4)), CString(char(1)), CString(char(2)) )
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ssprintf("%s %s to change line %s %s to select between options then press START", CString(char(3)), CString(char(4)), CString(char(1)), CString(char(2)) )
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);
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this->AddActor( &m_Menu );
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m_Menu.TweenOnScreenFromBlack( SM_None );
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@@ -135,13 +138,13 @@ void ScreenOptions::InitOptionsText()
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{
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OptionLineData &optline = m_OptionLineData[i];
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float fY = 60.0f + 40*i;
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float fY = LINE_START_Y + LINE_GAP_Y*i;
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BitmapText &title = m_textOptionLineTitles[i];
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title.Load( THEME->GetPathTo(FONT_HEADER2) );
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title.SetText( optline.szTitle );
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title.SetXY( 80, fY );
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title.SetXY( LABELS_X, fY );
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title.SetZoom( 0.7f );
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title.SetVertAlign( Actor::align_middle );
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this->AddActor( &title );
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@@ -173,12 +176,10 @@ void ScreenOptions::InitOptionsText()
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continue; // skip
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Quad &highlight = m_SelectionHighlight[p];
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this->AddActor( &highlight );
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for( int i=0; i<m_iNumOptionLines; i++ ) // foreach options line
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{
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Quad &underline = m_OptionUnderline[p][i];
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this->AddActor( &underline );
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}
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}
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}
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