weekend checkin

This commit is contained in:
Chris Danford
2002-06-14 22:25:22 +00:00
parent bfc327df13
commit 0bc6e1ec7e
94 changed files with 2375 additions and 1241 deletions
+13 -2
View File
@@ -89,14 +89,14 @@ ScreenEditMenu::ScreenEditMenu()
m_textExplanation.Load( THEME->GetPathTo(FONT_NORMAL) );
m_textExplanation.SetXY( EXPLANATION_X, EXPLANATION_Y );
m_textExplanation.SetText( ssprintf("This mode will allow you to\nedit an existing or\n create a new Notes Notes.") );
m_textExplanation.SetText( ssprintf("This mode will allow you to\nedit existing notes patterns,\n or create new ones from scratch.") );
m_textExplanation.SetZoom( 0.7f );
this->AddActor( &m_textExplanation );
m_Menu.Load(
THEME->GetPathTo(GRAPHIC_EDIT_BACKGROUND),
THEME->GetPathTo(GRAPHIC_EDIT_TOP_EDGE),
ssprintf("%s %s change music NEXT to continue", CString(char(1)), CString(char(2)) )
ssprintf("%s %s change music START to continue", CString(char(1)), CString(char(2)) )
);
this->AddActor( &m_Menu );
@@ -144,6 +144,17 @@ void ScreenEditMenu::HandleScreenMessage( const ScreenMessage SM )
SCREENMAN->SetNewScreen( new ScreenTitleMenu );
break;
case SM_GoToNextState:
// set the current style based on the notes type
switch( GetSelectedNotesType() )
{
case NOTES_TYPE_DANCE_SINGLE: GAMEMAN->m_CurStyle = STYLE_DANCE_SINGLE; break;
case NOTES_TYPE_DANCE_DOUBLE: GAMEMAN->m_CurStyle = STYLE_DANCE_DOUBLE; break;
case NOTES_TYPE_DANCE_COUPLE: GAMEMAN->m_CurStyle = STYLE_DANCE_COUPLE; break;
case NOTES_TYPE_DANCE_SOLO: GAMEMAN->m_CurStyle = STYLE_DANCE_SOLO; break;
case NOTES_TYPE_PUMP_SINGLE: GAMEMAN->m_CurStyle = STYLE_PUMP_SINGLE; break;
case NOTES_TYPE_PUMP_DOUBLE: GAMEMAN->m_CurStyle = STYLE_PUMP_DOUBLE; break;
}
SCREENMAN->SetNewScreen( new ScreenEdit );
break;
}