weekend checkin
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@@ -11,6 +11,7 @@
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*/
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#include "Screen.h"
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#include "GameManager.h"
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Screen::Screen()
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{
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@@ -50,6 +51,9 @@ void Screen::Input( const DeviceInput& DeviceI, const InputEventType type, const
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if( !MenuI.IsValid() )
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return;
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if( !GAMEMAN->IsPlayerEnabled(MenuI.player) )
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return;
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switch( MenuI.button )
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{
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case MENU_BUTTON_UP: this->MenuUp( MenuI.player, type ); return;
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