weekend checkin

This commit is contained in:
Chris Danford
2002-06-14 22:25:22 +00:00
parent bfc327df13
commit 0bc6e1ec7e
94 changed files with 2375 additions and 1241 deletions
+7 -4
View File
@@ -11,7 +11,7 @@
*/
#include "GameManager.h"
#include "ErrorCatcher/ErrorCatcher.h"
GameManager* GAMEMAN = NULL; // global and accessable from anywhere in our program
@@ -226,7 +226,7 @@ StyleDef g_StyleDefs[NUM_STYLES] =
0,1,2,3,4,5
},
},
{ // STYLE_DANCE_SOLO_VERSUS
/* { // STYLE_DANCE_SOLO_VERSUS
"dance-solo-versus", // m_szName
NOTES_TYPE_DANCE_SOLO, // m_NotesType
StyleDef::ONE_PLAYER_USES_ONE_SIDE, // m_StyleType
@@ -254,8 +254,8 @@ StyleDef g_StyleDefs[NUM_STYLES] =
0,5,1,4,2,3 // outside in
},
},
{ // PUMP_STYLE_SINGLE
"single", // m_szName
*/ { // PUMP_STYLE_SINGLE
"pump-single", // m_szName
NOTES_TYPE_PUMP_SINGLE, // m_NotesType
StyleDef::ONE_PLAYER_USES_ONE_SIDE, // m_StyleType
{ 160, 480 }, // m_iCenterX
@@ -383,6 +383,9 @@ void GameManager::GetSkinNames( CStringArray &AddTo )
bool GameManager::IsPlayerEnabled( PlayerNumber pn )
{
if( m_CurStyle == STYLE_NONE ) // if no style set (we're in TitleMenu, ConfigInstruments or something)
return true; // allow input from both sides
return ( pn == m_sMasterPlayerNumber ) ||
( GetCurrentStyleDef()->m_StyleType == StyleDef::TWO_PLAYERS_USE_TWO_SIDES );
};