weekend checkin
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@@ -95,7 +95,7 @@ void Background::DrawPrimitives()
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{
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ActorFrame::DrawPrimitives();
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if( m_bShowDanger && (GetTickCount() % 1000) > 500 )
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if( m_bShowDanger && (TIMER->GetTimeSinceStart() - (int)TIMER->GetTimeSinceStart()) > 0.5f )
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{
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m_sprDangerBackground.Draw();
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m_sprDanger.Draw();
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