[WheelItemBase] Added GetColor and GetText Lua bindings.
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@@ -48,6 +48,13 @@ public:
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RageColor m_colorLocked;
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const RString GetText(){ return m_pData->m_sText; }
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const RageColor GetColor(){ return m_pData->m_color; }
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WheelItemDataType GetType(){ return m_pData->m_Type; }
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// Lua
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void PushSelf( lua_State *L );
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protected:
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void SetGrayBar( Actor *pBar ) { m_pGrayBar = pBar; }
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