make RadarCategory enum and Lua names consistent

This commit is contained in:
Chris Danford
2005-12-24 20:18:56 +00:00
parent 035f20d234
commit 0b98adff15
14 changed files with 71 additions and 72 deletions
+6 -6
View File
@@ -152,17 +152,17 @@ void PaneDisplay::SetContent( PaneContents c )
switch( c )
{
case COURSE_NUM_STEPS:
case SONG_NUM_STEPS: val = rv[RADAR_NUM_TAPS_AND_HOLDS]; break;
case SONG_NUM_STEPS: val = rv[RadarCategory_TapsAndHolds]; break;
case COURSE_JUMPS:
case SONG_JUMPS: val = rv[RADAR_NUM_JUMPS]; break;
case SONG_JUMPS: val = rv[RadarCategory_Jumps]; break;
case COURSE_HOLDS:
case SONG_HOLDS: val = rv[RADAR_NUM_HOLDS]; break;
case SONG_HOLDS: val = rv[RadarCategory_Holds]; break;
case COURSE_ROLLS:
case SONG_ROLLS: val = rv[RADAR_NUM_ROLLS]; break;
case SONG_ROLLS: val = rv[RadarCategory_Rolls]; break;
case COURSE_MINES:
case SONG_MINES: val = rv[RADAR_NUM_MINES]; break;
case SONG_MINES: val = rv[RadarCategory_Mines]; break;
case COURSE_HANDS:
case SONG_HANDS: val = rv[RADAR_NUM_HANDS]; break;
case SONG_HANDS: val = rv[RadarCategory_Hands]; break;
case SONG_PROFILE_HIGH_SCORE:
val = PROFILEMAN->GetProfile(m_PlayerNumber)->GetStepsHighScoreList(pSong,pSteps).GetTopScore().GetPercentDP();
break;