diff --git a/stepmania/src/InputMapper.cpp b/stepmania/src/InputMapper.cpp index 664dbe510a..f3a9256ea8 100644 --- a/stepmania/src/InputMapper.cpp +++ b/stepmania/src/InputMapper.cpp @@ -282,7 +282,7 @@ const AutoJoyMapping g_AutoJoyMappings[] = { "dance", "Dance ", //Notice extra space at end - "LevelSix USB Pad (DDR638)", + "LevelSix USB Pad (DDR638)", // "DDR638" is the model number of the pad { { 0, JOY_BUTTON_1, DANCE_BUTTON_UP, false }, { 0, JOY_BUTTON_2, DANCE_BUTTON_DOWN, false }, @@ -339,7 +339,7 @@ const AutoJoyMapping g_AutoJoyMappings[] = { "techno", "Dance ", //Notice the extra space at end - "LevelSix USB Pad (DDR638)", + "LevelSix USB Pad (DDR638)", // "DDR638" is the model number of the pad { { 0, JOY_BUTTON_1, TECHNO_BUTTON_UP, false }, { 0, JOY_BUTTON_2, TECHNO_BUTTON_DOWN, false }, diff --git a/stepmania/src/ScrollingList.cpp b/stepmania/src/ScrollingList.cpp index 5cdad1d83b..8a707e3315 100644 --- a/stepmania/src/ScrollingList.cpp +++ b/stepmania/src/ScrollingList.cpp @@ -11,8 +11,8 @@ enum BANNER_PREFS_TYPES { - BANNERPREFS_DDRFLAT=0, - BANNERPREFS_DDRROT, + BANNERPREFS_FLAT=0, + BANNERPREFS_ROT, BANNERPREFS_EZ2, BANNERPREFS_PUMP, BANNERPREFS_PARA @@ -31,7 +31,7 @@ enum BANNER_PREFS_TYPES #define SPRITE_TYPE_SPRITE 0 #define SPRITE_TYPE_CROPPEDSPRITE 1 -#define DDRROT_ROTATION 315 +#define ROT_ROTATION 315 const int DEFAULT_VISIBLE_ELEMENTS = 9; const int DEFAULT_SPACING = 300; @@ -398,7 +398,7 @@ void ScrollingList::Replace(CString sGraphicPath, int ElementNumber) { Sprite* pNewCSprite = new Sprite; pNewCSprite->Load( sGraphicPath ); - if(m_iBannerPrefs == BANNERPREFS_DDRFLAT) + if(m_iBannerPrefs == BANNERPREFS_FLAT) { // ScaleToClipped should detect rotated banner files and correct // accordingly. If there's a case I didn't think about, feel free @@ -414,10 +414,10 @@ void ScrollingList::Replace(CString sGraphicPath, int ElementNumber) pNewCSprite->ScaleToClipped( BANNER_WIDTH, BANNER_HEIGHT ); } - else if(m_iBannerPrefs == BANNERPREFS_DDRROT) + else if(m_iBannerPrefs == BANNERPREFS_ROT) { pNewCSprite->ScaleToClipped( BANNER_WIDTH, BANNER_HEIGHT ); - pNewCSprite->SetRotationZ( DDRROT_ROTATION ); + pNewCSprite->SetRotationZ( ROT_ROTATION ); } else if(m_iBannerPrefs == BANNERPREFS_EZ2) {