Replace COMPILE_ASSERT() with standard static_assert()
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+3
-3
@@ -80,7 +80,7 @@ const RString &EnumToString( int iVal, int iMax, const char **szNameArray, std::
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#define XToString(X) \
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const RString& X##ToString(X x); \
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COMPILE_ASSERT( NUM_##X == ARRAYLEN(X##Names) ); \
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static_assert( NUM_##X == ARRAYLEN(X##Names) ); \
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const RString& X##ToString( X x ) \
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{ \
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static std::unique_ptr<RString> as_##X##Name[NUM_##X+2]; \
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@@ -186,7 +186,7 @@ namespace LuaHelpers \
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* @author Chris Danford, Glenn Maynard (c) 2004-2006
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* @section LICENSE
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* All rights reserved.
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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@@ -196,7 +196,7 @@ namespace LuaHelpers \
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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+5
-5
@@ -32,7 +32,7 @@ static const Game::PerButtonInfo g_CommonButtonInfo[] =
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const Game::PerButtonInfo *Game::GetPerButtonInfo( GameButton gb ) const
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{
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COMPILE_ASSERT( GAME_BUTTON_NEXT == ARRAYLEN(g_CommonButtonInfo) );
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static_assert( GAME_BUTTON_NEXT == ARRAYLEN(g_CommonButtonInfo) );
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if( gb < GAME_BUTTON_NEXT )
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return &g_CommonButtonInfo[gb];
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else
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@@ -44,7 +44,7 @@ TapNoteScore Game::GetMapJudgmentTo( TapNoteScore tns ) const
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switch(tns)
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{
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case TNS_W1: return m_mapW1To;
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case TNS_W2: return m_mapW2To;
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case TNS_W2: return m_mapW2To;
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case TNS_W3: return m_mapW3To;
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case TNS_W4: return m_mapW4To;
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case TNS_W5: return m_mapW5To;
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@@ -55,7 +55,7 @@ TapNoteScore Game::GetMapJudgmentTo( TapNoteScore tns ) const
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// lua start
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#include "LuaBinding.h"
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/** @brief Allow Lua to have access to the Game. */
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/** @brief Allow Lua to have access to the Game. */
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class LunaGame: public Luna<Game>
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{
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public:
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@@ -79,7 +79,7 @@ LUA_REGISTER_CLASS( Game )
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/*
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* (c) 2001-2002 Chris Danford
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* All rights reserved.
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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@@ -89,7 +89,7 @@ LUA_REGISTER_CLASS( Game )
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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+1
-1
@@ -1214,7 +1214,7 @@ static const InputScheme::GameButtonInfo g_CommonGameButtonInfo[] =
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const InputScheme::GameButtonInfo *InputScheme::GetGameButtonInfo( GameButton gb ) const
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{
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COMPILE_ASSERT( GAME_BUTTON_NEXT == ARRAYLEN(g_CommonGameButtonInfo) );
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static_assert( GAME_BUTTON_NEXT == ARRAYLEN(g_CommonGameButtonInfo) );
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if( gb < GAME_BUTTON_NEXT )
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return &g_CommonGameButtonInfo[gb];
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else
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@@ -37,7 +37,7 @@ static const float g_fTimeMeterSecondsChangeInit[] =
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-4.0f, // SE_LetGo
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-0.0f, // SE_Missed
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};
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COMPILE_ASSERT( ARRAYLEN(g_fTimeMeterSecondsChangeInit) == NUM_ScoreEvent );
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static_assert( ARRAYLEN(g_fTimeMeterSecondsChangeInit) == NUM_ScoreEvent );
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static void TimeMeterSecondsChangeInit( std::size_t /*ScoreEvent*/ i, RString &sNameOut, float &defaultValueOut )
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{
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@@ -493,7 +493,7 @@ static EffectMode EffectModes[] =
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{
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EffectMode_YUYV422,
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};
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COMPILE_ASSERT( ARRAYLEN(EffectModes) == NUM_PixelFormatYCbCr );
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static_assert( ARRAYLEN(EffectModes) == NUM_PixelFormatYCbCr );
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EffectMode MovieTexture_Generic::GetEffectMode( MovieDecoderPixelFormatYCbCr fmt )
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{
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@@ -112,11 +112,6 @@ void ShowWarningOrTrace( const char *file, int line, const char *message, bool b
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#define SM_UNIQUE_NAME2(x,line) SM_UNIQUE_NAME3(x, line)
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#define SM_UNIQUE_NAME(x) SM_UNIQUE_NAME2(x, __LINE__)
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template <bool> struct CompileAssert;
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template <> struct CompileAssert<true> { };
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template<int> struct CompileAssertDecl { };
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#define COMPILE_ASSERT(COND) typedef CompileAssertDecl< sizeof(CompileAssert<!!(COND)>) > CompileAssertInst
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#include "StdString.h"
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/** @brief Use RStrings throughout the program. */
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typedef StdString::CStdString RString;
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