use correct FontBaseZoom
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@@ -216,7 +216,6 @@ void ScreenDebugOverlay::Init()
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m_textHeader.SetHorizAlign( align_left );
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m_textHeader.SetX( SCREEN_LEFT+20 );
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m_textHeader.SetY( SCREEN_TOP+20 );
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m_textHeader.SetZoom( 1.0f );
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m_textHeader.SetText( DEBUG_MENU );
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this->AddChild( &m_textHeader );
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@@ -320,11 +319,9 @@ void ScreenDebugOverlay::UpdateText()
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txt1.SetX( SCREEN_CENTER_X-50 );
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txt1.SetY( fY );
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txt1.SetZoom( 0.7f );
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txt2.SetX( SCREEN_CENTER_X-30 );
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txt2.SetY( fY );
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txt2.SetZoom( 0.7f );
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RString s1 = (*p)->GetDisplayTitle();
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RString s2 = (*p)->GetDisplayValue();
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