use correct FontBaseZoom

This commit is contained in:
Chris Danford
2008-04-28 10:55:54 +00:00
parent aa25271322
commit 0ad1703976
41 changed files with 85 additions and 46 deletions
@@ -24,16 +24,16 @@ local t = Def.ActorFrame {
LoadActor( "card frame " .. st ) .. {
};
LoadFont( "_sf square head 60" ) .. {
InitCommand=cmd(y,-51;settext,string.upper(gc:GetText());maxwidth,500;shadowlength,0;zoom,0.5;);
InitCommand=cmd(y,-51;settext,string.upper(gc:GetText());maxwidth,500;shadowlength,0;);
};
LoadFont( "_venacti bold 32" ) .. {
InitCommand=cmd(horizalign,left;x,-12;y,-2;settext,"EACH PLAYER USES\nONE CONTROLLER";maxwidth,300;shadowlength,0;diffuse,color("#000000");zoom,0.5);
InitCommand=cmd(horizalign,left;x,-12;y,-2;settext,"EACH PLAYER USES\nONE CONTROLLER";maxwidth,300;shadowlength,0;diffuse,color("#000000"););
};
LoadFont( "_venacti bold 32" ) .. {
InitCommand=cmd(horizalign,right;x,98;y,42;settext,"MAX STAGE/";maxwidth,300;shadowlength,0;diffuse,color("#32d545");zoom,0.5);
InitCommand=cmd(horizalign,right;x,98;y,42;settext,"MAX STAGE/";maxwidth,300;shadowlength,0;diffuse,color("#32d545"););
};
LoadFont( "_sf square head 32" ) .. {
InitCommand=cmd(horizalign,right;x,128;y,40;settext,max_stages;maxwidth,100;shadowlength,0;zoom,0.5);
InitCommand=cmd(horizalign,right;x,128;y,40;settext,max_stages;maxwidth,100;shadowlength,0;);
};
LoadActor( "card " .. pad_file ) .. {
InitCommand=cmd(x,-82;y,8;);
@@ -55,7 +55,7 @@ local t = Def.ActorFrame {
LoseFocusCommand=cmd(stopeffect;visible,false);
};
LoadFont( "_terminator two 36" ) .. {
InitCommand=cmd(y,-30;settext,string.upper(gc:GetText());shadowlength,0;zoom,0.5;maxwidth,160;strokecolor,color("#000000FF"));
InitCommand=cmd(y,-30;settext,string.upper(gc:GetText());shadowlength,0;maxwidth,160;strokecolor,color("#000000FF"));
};
Def.ActorFrame {
InitCommand=cmd(y,10;);