Some respect for OOP. (MasterPlayerNumber)

This commit is contained in:
Jason Felds
2011-06-06 20:40:11 -04:00
parent 963cc9d4f1
commit 0a7b9ce170
33 changed files with 106 additions and 94 deletions
+1 -1
View File
@@ -22,7 +22,7 @@ void ScreenNameEntryTraditional::Init()
{
GAMESTATE->m_bSideIsJoined[PLAYER_1] = true;
GAMESTATE->m_bSideIsJoined[PLAYER_2] = true;
GAMESTATE->m_MasterPlayerNumber = PLAYER_1;
GAMESTATE->SetMasterPlayerNumber(PLAYER_1);
GAMESTATE->m_PlayMode.Set( PLAY_MODE_REGULAR );
GAMESTATE->SetCurrentStyle( GAMEMAN->GameAndStringToStyle( GAMEMAN->GetDefaultGame(),"versus") );
for( int z = 0; z < 3; ++z )