Some respect for OOP. (MasterPlayerNumber)
This commit is contained in:
@@ -99,7 +99,7 @@ void ScreenEvaluation::Init()
|
||||
ss.m_Stage = Stage_1st;
|
||||
enum_add( ss.m_Stage, rand()%3 );
|
||||
ss.m_EarnedExtraStage = (EarnedExtraStage)(rand() % NUM_EarnedExtraStage);
|
||||
GAMESTATE->m_MasterPlayerNumber = PLAYER_1;
|
||||
GAMESTATE->SetMasterPlayerNumber(PLAYER_1);
|
||||
GAMESTATE->m_pCurSong.Set( SONGMAN->GetRandomSong() );
|
||||
ss.m_vpPlayedSongs.push_back( GAMESTATE->m_pCurSong );
|
||||
ss.m_vpPossibleSongs.push_back( GAMESTATE->m_pCurSong );
|
||||
@@ -635,7 +635,7 @@ void ScreenEvaluation::Init()
|
||||
{
|
||||
case PLAY_MODE_BATTLE:
|
||||
{
|
||||
bool bWon = GAMESTATE->GetStageResult(GAMESTATE->m_MasterPlayerNumber) == RESULT_WIN;
|
||||
bool bWon = GAMESTATE->GetStageResult(GAMESTATE->GetMasterPlayerNumber()) == RESULT_WIN;
|
||||
if( bWon )
|
||||
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("evaluation win") );
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user