use GAMESTATE->m_EditMode

This commit is contained in:
Glenn Maynard
2005-07-14 05:16:32 +00:00
parent a7039d9eec
commit 0a46e5f99b
+1 -1
View File
@@ -527,7 +527,7 @@ void NoteField::DrawPrimitives()
// //
// BGChange text // BGChange text
// //
switch( EDIT_MODE.GetValue() ) switch( GAMESTATE->m_EditMode )
{ {
case EDIT_MODE_HOME: case EDIT_MODE_HOME:
case EDIT_MODE_PRACTICE: case EDIT_MODE_PRACTICE: