diff --git a/Docs/Changelog_sm5.txt b/Docs/Changelog_sm5.txt
index 31447b0da0..a1a191eb6e 100644
--- a/Docs/Changelog_sm5.txt
+++ b/Docs/Changelog_sm5.txt
@@ -4,6 +4,22 @@ The StepMania 5 Changelog covers all post-sm-ssc changes. For a list of changes
from StepMania 4 alpha 5 to sm-ssc v1.2.5, see Changelog_sm-ssc.txt.
________________________________________________________________________________
+2015/06/03
+----------
+* [Actor] bounce and bob effects no longer round pixel coords. [kyzentun]
+* [RageFile] Exposed Flush function to Lua. [kyzentun]
+
+2015/05/29
+----------
+* [OptionsList] The OptionsListQuickChange, OptionsListLeft, and
+ OptionsListRight messages now have a Selection parameter that has the id of
+ the selection the player moved to. [nixtrix]
+
+2015/05/24
+----------
+* [Gameplay] Autokeysounds are no longer twice as loud when playing
+ keysounded charts with two players. [nixtrix]
+
2015/05/15
----------
* [BMS] .lua files defined in the #BMP tags now work as BG animations, and the
diff --git a/Docs/Luadoc/Lua.xml b/Docs/Luadoc/Lua.xml
index 131b9bdfd3..170755ff33 100644
--- a/Docs/Luadoc/Lua.xml
+++ b/Docs/Luadoc/Lua.xml
@@ -1370,6 +1370,7 @@
+
diff --git a/Docs/Luadoc/LuaDocumentation.xml b/Docs/Luadoc/LuaDocumentation.xml
index fb257e6a8c..bf4546734f 100644
--- a/Docs/Luadoc/LuaDocumentation.xml
+++ b/Docs/Luadoc/LuaDocumentation.xml
@@ -4052,6 +4052,9 @@ save yourself some time, copy this for undocumented things:
Safely deletes the file handle.
+
+ Flushes the buffer for the file handle, writing any pending output to disk.
+
Gets the last error message and returns it.
diff --git a/src/RageFile.cpp b/src/RageFile.cpp
index 72d110634f..d0e58635f5 100644
--- a/src/RageFile.cpp
+++ b/src/RageFile.cpp
@@ -344,6 +344,12 @@ public:
return 1;
}
+ static int Flush(T* p, lua_State* L)
+ {
+ p->Flush();
+ COMMON_RETURN_SELF;
+ }
+
static int Read( T* p, lua_State *L )
{
RString string;
@@ -411,6 +417,7 @@ public:
ADD_METHOD( Open );
ADD_METHOD( Close );
ADD_METHOD( Write );
+ ADD_METHOD(Flush);
ADD_METHOD( Read );
ADD_METHOD( ReadBytes );
ADD_METHOD( Seek );