diff --git a/stepmania/src/Actor.cpp b/stepmania/src/Actor.cpp index d66aee4fd5..2840a3ffd4 100644 --- a/stepmania/src/Actor.cpp +++ b/stepmania/src/Actor.cpp @@ -125,7 +125,7 @@ void Actor::BeginDraw() // set the world matrix and calculate actor properties - DISPLAY->Translate( m_temp.pos.x, m_temp.pos.y, m_temp.pos.z ); // offset so that pixels are aligned to texels + DISPLAY->Translate( m_temp.pos.x, m_temp.pos.y, m_temp.pos.z ); DISPLAY->Scale( m_temp.scale.x, m_temp.scale.y, 1 ); // super slow, and most Actors don't have any rotation