Make addition a texture coord shift instead of a separate element. This means fewer texture swaps when drawing, fewer graphics to maintain, and lets non-tap elements have addition coloring
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@@ -16,6 +16,7 @@ UseLighting=0
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ReverseDrawOrder=1101
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HoldHeadIsAboveWavyParts=1
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HoldTailIsAboveWavyParts=1
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TapNoteAdditionTextureCoordOffsetY=0.5
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[GhostArrowDim]
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NoneCommand=
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