Make addition a texture coord shift instead of a separate element. This means fewer texture swaps when drawing, fewer graphics to maintain, and lets non-tap elements have addition coloring

This commit is contained in:
Chris Danford
2006-12-15 22:27:00 +00:00
parent b700578675
commit 09e8c0bc34
5 changed files with 80 additions and 49 deletions
@@ -16,6 +16,7 @@ UseLighting=0
ReverseDrawOrder=1101
HoldHeadIsAboveWavyParts=1
HoldTailIsAboveWavyParts=1
TapNoteAdditionTextureCoordOffsetY=0.5
[GhostArrowDim]
NoneCommand=