Cleanup.
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@@ -14,22 +14,23 @@
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#include "LocalizedString.h"
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#include "OptionRowHandler.h"
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static LocalizedString CLIENT_CONNECT ( "ScreenNetworkOptions", "Connect" );
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static LocalizedString CLIENT_CONNECT ( "ScreenNetworkOptions", "Connect" );
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static LocalizedString CLIENT_DISCONNECT ( "ScreenNetworkOptions", "Disconnect" );
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static LocalizedString SERVER_START ( "ScreenNetworkOptions", "Start" );
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static LocalizedString SERVER_STOP ( "ScreenNetworkOptions", "Stop" );
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static LocalizedString SCORE_ON ( "ScreenNetworkOptions", "ScoreOn" );
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static LocalizedString SCORE_OFF ( "ScreenNetworkOptions", "ScoreOff" );
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static LocalizedString SERVER_STARTED ( "ScreenNetworkOptions", "Server started." );
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static LocalizedString SERVER_FAILED ( "ScreenNetworkOptions", "Server failed: %s Code:%d" );
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static LocalizedString SERVER_START ( "ScreenNetworkOptions", "Start" );
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static LocalizedString SERVER_STOP ( "ScreenNetworkOptions", "Stop" );
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static LocalizedString SCORE_ON ( "ScreenNetworkOptions", "ScoreOn" );
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static LocalizedString SCORE_OFF ( "ScreenNetworkOptions", "ScoreOff" );
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static LocalizedString SERVER_STARTED ( "ScreenNetworkOptions", "Server started." );
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static LocalizedString SERVER_FAILED ( "ScreenNetworkOptions", "Server failed: %s Code:%d" );
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static LocalizedString DISCONNECTED ( "ScreenNetworkOptions", "Disconnected from server." );
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static LocalizedString SERVER_STOPPED ( "ScreenNetworkOptions", "Server stopped." );
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static LocalizedString ENTER_NETWORK_ADDRESS ("ScreenNetworkOptions","Enter a network address.");
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static LocalizedString CONNECT_TO_YOURSELF ("ScreenNetworkOptions","Use 127.0.0.1 to connect to yourself.");
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static LocalizedString ENTER_A_SERVER_NAME ("ScreenNetworkOptions","Enter a server name.");
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static LocalizedString DISCONNECTED ( "ScreenNetworkOptions", "Disconnected from server." );
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static LocalizedString SERVER_STOPPED ( "ScreenNetworkOptions", "Server stopped." );
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static LocalizedString ENTER_NETWORK_ADDRESS ( "ScreenNetworkOptions", "Enter a network address." );
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static LocalizedString CONNECT_TO_YOURSELF ( "ScreenNetworkOptions", "Use 127.0.0.1 to connect to yourself." );
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static LocalizedString ENTER_A_SERVER_NAME ( "ScreenNetworkOptions", "Enter a server name." );
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enum {
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enum
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{
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PO_CONNECTION,
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PO_SERVER,
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PO_SCOREBOARD,
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@@ -37,7 +38,8 @@ enum {
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NUM_NETWORK_OPTIONS_LINES
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};
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enum {
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enum
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{
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NO_STOP_SERVER=0,
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NO_START_SERVER
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};
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