split StageStats into player-specific and non-player-specific structs
This commit is contained in:
@@ -64,7 +64,7 @@ void LifeMeterBattery::Load( PlayerNumber pn )
|
||||
|
||||
void LifeMeterBattery::OnSongEnded()
|
||||
{
|
||||
if( g_CurStageStats.bFailedEarlier[m_PlayerNumber] )
|
||||
if( g_CurStageStats.m_player[m_PlayerNumber].bFailedEarlier )
|
||||
return;
|
||||
|
||||
if( m_iLivesLeft < GAMESTATE->m_SongOptions.m_iBatteryLives )
|
||||
@@ -81,7 +81,7 @@ void LifeMeterBattery::OnSongEnded()
|
||||
|
||||
void LifeMeterBattery::ChangeLife( TapNoteScore score )
|
||||
{
|
||||
if( g_CurStageStats.bFailedEarlier[m_PlayerNumber] )
|
||||
if( g_CurStageStats.m_player[m_PlayerNumber].bFailedEarlier )
|
||||
return;
|
||||
|
||||
switch( score )
|
||||
@@ -108,7 +108,7 @@ void LifeMeterBattery::ChangeLife( TapNoteScore score )
|
||||
ASSERT(0);
|
||||
}
|
||||
if( m_iLivesLeft == 0 )
|
||||
g_CurStageStats.bFailedEarlier[m_PlayerNumber] = true;
|
||||
g_CurStageStats.m_player[m_PlayerNumber].bFailedEarlier = true;
|
||||
}
|
||||
|
||||
void LifeMeterBattery::ChangeLife( HoldNoteScore score, TapNoteScore tscore )
|
||||
@@ -151,7 +151,7 @@ bool LifeMeterBattery::IsHot() const
|
||||
|
||||
bool LifeMeterBattery::IsFailing() const
|
||||
{
|
||||
return g_CurStageStats.bFailedEarlier[m_PlayerNumber];
|
||||
return g_CurStageStats.m_player[m_PlayerNumber].bFailedEarlier;
|
||||
}
|
||||
|
||||
float LifeMeterBattery::GetLife() const
|
||||
|
||||
Reference in New Issue
Block a user