move display-related init into a function
This commit is contained in:
+36
-25
@@ -28,6 +28,7 @@
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#endif
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#endif
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#include "Screen.h"
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#include "Screen.h"
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#include "ScreenDimensions.h"
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#include "CodeDetector.h"
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#include "CodeDetector.h"
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#include "CommonMetrics.h"
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#include "CommonMetrics.h"
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#include "Game.h"
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#include "Game.h"
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@@ -129,6 +130,40 @@ static void StoreActualGraphicOptions( bool initial )
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Dialog::SetWindowed( DISPLAY->GetVideoModeParams().windowed );
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Dialog::SetWindowed( DISPLAY->GetVideoModeParams().windowed );
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}
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}
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RageDisplay *CreateDisplay();
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static void StartDisplay()
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{
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if( DISPLAY != NULL )
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return; // already started
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DISPLAY = CreateDisplay();
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DISPLAY->ChangeCentering(
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PREFSMAN->m_iCenterImageTranslateX,
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PREFSMAN->m_iCenterImageTranslateY,
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PREFSMAN->m_fCenterImageAddWidth,
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PREFSMAN->m_fCenterImageAddHeight );
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TEXTUREMAN = new RageTextureManager();
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TEXTUREMAN->SetPrefs(
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RageTextureManagerPrefs(
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PREFSMAN->m_iTextureColorDepth,
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PREFSMAN->m_iMovieColorDepth,
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PREFSMAN->m_bDelayedTextureDelete,
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PREFSMAN->m_iMaxTextureResolution,
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PREFSMAN->m_bForceMipMaps
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)
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);
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MODELMAN = new ModelManager;
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MODELMAN->SetPrefs(
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ModelManagerPrefs(
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PREFSMAN->m_bDelayedModelDelete
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)
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);
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}
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void ApplyGraphicOptions()
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void ApplyGraphicOptions()
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{
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{
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bool bNeedReload = false;
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bool bNeedReload = false;
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@@ -1095,31 +1130,7 @@ int main(int argc, char* argv[])
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SAFE_DELETE( loading_window ); // destroy this before init'ing Display
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SAFE_DELETE( loading_window ); // destroy this before init'ing Display
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DISPLAY = CreateDisplay();
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StartDisplay();
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DISPLAY->ChangeCentering(
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PREFSMAN->m_iCenterImageTranslateX,
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PREFSMAN->m_iCenterImageTranslateY,
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PREFSMAN->m_fCenterImageAddWidth,
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PREFSMAN->m_fCenterImageAddHeight );
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TEXTUREMAN = new RageTextureManager();
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TEXTUREMAN->SetPrefs(
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RageTextureManagerPrefs(
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PREFSMAN->m_iTextureColorDepth,
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PREFSMAN->m_iMovieColorDepth,
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PREFSMAN->m_bDelayedTextureDelete,
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PREFSMAN->m_iMaxTextureResolution,
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PREFSMAN->m_bForceMipMaps
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)
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);
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MODELMAN = new ModelManager;
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MODELMAN->SetPrefs(
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ModelManagerPrefs(
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PREFSMAN->m_bDelayedModelDelete
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)
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);
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StoreActualGraphicOptions( true );
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StoreActualGraphicOptions( true );
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