simplify, fix fallback, fix lights transform not being run
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@@ -1093,6 +1093,9 @@ void Song::AddAutoGenNotes()
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/* If m_bAutogenSteps is disabled, only autogen lights. */
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if( !PREFSMAN->m_bAutogenSteps && stMissing != STEPS_TYPE_LIGHTS_CABINET )
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continue;
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/* XXX: disable lights autogen for now */
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if( stMissing == STEPS_TYPE_LIGHTS_CABINET )
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continue;
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// missing Steps of this type
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int iNumTracksOfMissing = GAMEMAN->StepsTypeToNumTracks(stMissing);
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