conver more to use Preference
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@@ -253,7 +253,7 @@ void MusicWheel::Load( CString sType )
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// checking for event mode shouldn't be necessary here
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// but someone mentioned it does it sometimes.
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if( GAMESTATE->m_pCurSong != NULL &&
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SongManager::GetNumStagesForSong( GAMESTATE->m_pCurSong ) + GAMESTATE->m_iCurrentStageIndex > PREFSMAN->m_iNumArcadeStages
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SongManager::GetNumStagesForSong( GAMESTATE->m_pCurSong ) + GAMESTATE->m_iCurrentStageIndex > PREFSMAN->m_iSongsPerPlay
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&& !GAMESTATE->IsEventMode()
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&& !GAMESTATE->IsExtraStage() && !GAMESTATE->IsExtraStage2() )
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{
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