Use attributes where possible
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@@ -24,7 +24,7 @@ void ScreenSyncOverlay::Init()
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m_overlay.Load(THEME->GetPathB(m_sName, "overlay"));
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AddChild(m_overlay);
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Update( 0 );
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}
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@@ -134,10 +134,20 @@ bool ScreenSyncOverlay::Input( const InputEventPlus &input )
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bool bIncrease = true;
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switch( input.DeviceI.button )
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{
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case KEY_F4: a = RevertSyncChanges; break;
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case KEY_F9: bIncrease = false; /* fall through */
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case KEY_F10: a = ChangeSongBPM; break;
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case KEY_F11: bIncrease = false; /* fall through */
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case KEY_F4:
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a = RevertSyncChanges;
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break;
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case KEY_F9:
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bIncrease = false;
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[[fallthrough]];
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case KEY_F10:
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a = ChangeSongBPM;
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break;
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case KEY_F11:
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bIncrease = false;
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[[fallthrough]];
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case KEY_F12:
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if( INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_RSHIFT)) ||
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INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_LSHIFT)) )
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@@ -292,7 +302,7 @@ void ScreenSyncOverlay::HideHelp()
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/*
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* (c) 2001-2005 Chris Danford
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* All rights reserved.
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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@@ -302,7 +312,7 @@ void ScreenSyncOverlay::HideHelp()
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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