Use attributes where possible

This commit is contained in:
Martin Natano
2023-04-19 20:55:30 +02:00
parent a93fc07896
commit 093675cdc3
23 changed files with 142 additions and 133 deletions
+1 -1
View File
@@ -1434,7 +1434,7 @@ void ScreenGameplay::LoadLights()
return;
}
/* fall through */
// fall through
}
NoteDataUtil::LoadTransformedLights( TapNoteData1, m_CabinetLightsNoteData, GAMEMAN->GetStepsTypeInfo(StepsType_lights_cabinet).iNumTracks );