cleanup:
use references when passing NoteData Have player own a NoteDataWithScoring, not derive from it
This commit is contained in:
@@ -22,7 +22,7 @@
|
||||
#include "NoteData.h"
|
||||
|
||||
|
||||
void Style::GetTransformedNoteDataForStyle( PlayerNumber pn, const NoteData* pOriginal, NoteData* pNoteDataOut ) const
|
||||
void Style::GetTransformedNoteDataForStyle( PlayerNumber pn, const NoteData& original, NoteData& noteDataOut ) const
|
||||
{
|
||||
int iNewToOriginalTrack[MAX_COLS_PER_PLAYER];
|
||||
for( int col=0; col<m_iColsPerPlayer; col++ )
|
||||
@@ -33,7 +33,7 @@ void Style::GetTransformedNoteDataForStyle( PlayerNumber pn, const NoteData* pOr
|
||||
iNewToOriginalTrack[col] = originalTrack;
|
||||
}
|
||||
|
||||
pNoteDataOut->LoadTransformed( pOriginal, m_iColsPerPlayer, iNewToOriginalTrack );
|
||||
noteDataOut.LoadTransformed( original, m_iColsPerPlayer, iNewToOriginalTrack );
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user