cleanup:
use references when passing NoteData Have player own a NoteDataWithScoring, not derive from it
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@@ -791,7 +791,7 @@ void Song::ReCalculateRadarValuesAndLastBeat()
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// calculate radar values
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//
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NoteData tempNoteData;
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pSteps->GetNoteData( &tempNoteData );
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pSteps->GetNoteData( tempNoteData );
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RadarValues v;
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NoteDataUtil::GetRadarValues( tempNoteData, m_fMusicLengthSeconds, v );
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