use references when passing NoteData
  Have player own a NoteDataWithScoring, not derive from it
This commit is contained in:
Chris Danford
2004-10-23 17:43:49 +00:00
parent e483125b9f
commit 09193d9e4b
22 changed files with 235 additions and 180 deletions
+1 -1
View File
@@ -297,7 +297,7 @@ bool DWILoader::LoadFromDWITokens(
ASSERT( newNoteData.GetNumTracks() > 0 );
out.SetNoteData(&newNoteData);
out.SetNoteData( newNoteData );
out.TidyUpData();