cleanup:
use references when passing NoteData Have player own a NoteDataWithScoring, not derive from it
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@@ -297,7 +297,7 @@ bool DWILoader::LoadFromDWITokens(
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ASSERT( newNoteData.GetNumTracks() > 0 );
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out.SetNoteData(&newNoteData);
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out.SetNoteData( newNoteData );
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out.TidyUpData();
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