remember m_iCurrentStageIndex
This commit is contained in:
@@ -401,6 +401,7 @@ void ScreenGameplay::Init()
|
||||
PROFILEMAN->IncrementCoursePlayCount( GAMESTATE->m_pCurCourse, GAMESTATE->m_pCurTrail[p], p );
|
||||
|
||||
STATSMAN->m_CurStageStats.m_Stage = GAMESTATE->GetCurrentStage();
|
||||
STATSMAN->m_CurStageStats.m_iStageIndex = GAMESTATE->m_iCurrentStageIndex;
|
||||
STATSMAN->m_CurStageStats.m_playMode = GAMESTATE->m_PlayMode;
|
||||
STATSMAN->m_CurStageStats.m_pStyle = GAMESTATE->GetCurrentStyle();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user