add lifts to a few things. (but not ScreenEvaluation DetailLines (yet). I may flip the switch on that before beta 3)

Profile:GetTotalLifts() Lua binding added.
This commit is contained in:
AJ Kelly
2010-04-20 23:04:43 -05:00
parent 02b0ef90d2
commit 08ae114692
2 changed files with 10 additions and 4 deletions
+2
View File
@@ -197,6 +197,7 @@ void ScreenEvaluation::Init()
case RadarCategory_Mines:
case RadarCategory_Hands:
case RadarCategory_Rolls:
case RadarCategory_Lifts:
ss.m_player[p].m_radarPossible[rc] = 1 + (rand() % 200);
ss.m_player[p].m_radarActual[rc] = rand() % (int)(ss.m_player[p].m_radarPossible[rc]);
break;
@@ -546,6 +547,7 @@ void ScreenEvaluation::Init()
static const int indeces[NUM_DetailLine] =
{
RadarCategory_TapsAndHolds, RadarCategory_Jumps, RadarCategory_Holds, RadarCategory_Mines, RadarCategory_Hands, RadarCategory_Rolls
//, RadarCategory_Lifts
};
const int ind = indeces[l];
const int iActual = lrintf(m_pStageStats->m_player[p].m_radarActual[ind]);