From 08a6c28a31f6a2843ba5661b8351b1c3509f27a5 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sat, 27 Sep 2003 04:42:19 +0000 Subject: [PATCH] simplify --- stepmania/src/ScreenEz2SelectMusic.cpp | 2 +- stepmania/src/ScreenOptions.cpp | 2 +- stepmania/src/ScreenStyleSplash.cpp | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/stepmania/src/ScreenEz2SelectMusic.cpp b/stepmania/src/ScreenEz2SelectMusic.cpp index ce7a8a0523..0ef10bdf1f 100644 --- a/stepmania/src/ScreenEz2SelectMusic.cpp +++ b/stepmania/src/ScreenEz2SelectMusic.cpp @@ -97,7 +97,7 @@ ScreenEz2SelectMusic::ScreenEz2SelectMusic() : Screen("ScreenEz2SelectMusic") } - m_Menu.Load("ScreenEz2SelectMusic", true); + m_Menu.Load("ScreenEz2SelectMusic"); this->AddChild( &m_Menu ); m_soundButtonPress.Load( THEME->GetPathToS("ScreenEz2SelectMusic buttonpress")); diff --git a/stepmania/src/ScreenOptions.cpp b/stepmania/src/ScreenOptions.cpp index a9143e010d..302093b02d 100644 --- a/stepmania/src/ScreenOptions.cpp +++ b/stepmania/src/ScreenOptions.cpp @@ -51,7 +51,7 @@ ScreenOptions::ScreenOptions( CString sClassName, bool bEnableTimer ) : Screen(" m_SoundPrevRow.Load( THEME->GetPathToS("ScreenOptions prev") ); m_SoundStart.Load( THEME->GetPathToS("Common start") ); - m_Menu.Load( sClassName, bEnableTimer, false ); // no style icon + m_Menu.Load( sClassName, bEnableTimer ); this->AddChild( &m_Menu ); // add everything to m_framePage so we can animate everything at once diff --git a/stepmania/src/ScreenStyleSplash.cpp b/stepmania/src/ScreenStyleSplash.cpp index b1969acc1a..82319d26f7 100644 --- a/stepmania/src/ScreenStyleSplash.cpp +++ b/stepmania/src/ScreenStyleSplash.cpp @@ -50,7 +50,7 @@ ScreenStyleSplash::ScreenStyleSplash() : Screen("ScreenStyleSplash") m_Background.LoadFromAniDir( THEME->GetPathToB(ssprintf("ScreenStyleSplash-%s-%s-%d",sGameName.c_str(),sStyleName.c_str(),iDifficulty) ) ); this->AddChild( &m_Background ); - m_Menu.Load( "ScreenStyleSplash", false, false ); + m_Menu.Load( "ScreenStyleSplash", false ); this->AddChild( &m_Menu ); this->PostScreenMessage( SM_StartClosing, 2 );