move constants to metrics
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@@ -24,6 +24,7 @@ ScoreDisplayNormal::ScoreDisplayNormal()
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// init the text
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m_text.LoadFromFont( THEME->GetPathF("ScoreDisplayNormal","Text") );
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m_text.Load( "RollingNumbers" );
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m_text.SetName( "Text" );
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m_text.UpdateText();
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ActorUtil::LoadAllCommandsAndSetXY( m_text, sType );
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