eval cleanup
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@@ -13,4 +13,10 @@ t[#t+1] = LoadActor("life graph", PLAYER_1) .. {
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t[#t+1] = LoadActor("life graph", PLAYER_2) .. {
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t[#t+1] = LoadActor("life graph", PLAYER_2) .. {
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InitCommand = cmd(x,p2x;y,p2y);
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InitCommand = cmd(x,p2x;y,p2y);
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};
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};
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t[#t+1] = LoadActor( THEME:GetPathB('','_standard decoration required'), "TimingDifficultyFrame", "TimingDifficultyFrame" );
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t[#t+1] = LoadFont( Var "LoadingScreen", "TimingDifficulty" ) .. {
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InitCommand=function(self) self:name("TimingDifficulty"); self:settext(GetTimingDifficulty()); ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen"); end;
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};
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return t;
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return t;
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Before Width: | Height: | Size: 2.9 KiB |
@@ -2,14 +2,7 @@ local MetricsName, FileName = ...;
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local t = LoadActor( THEME:GetPathG(Var "LoadingScreen",FileName) );
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local t = LoadActor( THEME:GetPathG(Var "LoadingScreen",FileName) );
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if type(t) == "table" then
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if type(t) == "table" then
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t = t .. {
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t = t .. {
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InitCommand=function(self)
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InitCommand=function(self) self:name(MetricsName); ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen"); end;
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local x1 = THEME:GetMetric(Var "LoadingScreen",MetricsName .. "X");
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if x1 then self:x(x1); end
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local y1 = THEME:GetMetric(Var "LoadingScreen",MetricsName .. "Y");
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if y1 then self:y(y1); end
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end;
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OnCommand=THEME:GetMetric(Var "LoadingScreen",MetricsName .. "OnCommand");
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OffCommand=THEME:GetMetric(Var "LoadingScreen",MetricsName .. "OffCommand");
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};
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};
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end
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end
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return t;
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return t;
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@@ -0,0 +1 @@
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common normal
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After Width: | Height: | Size: 5.8 KiB |
@@ -1388,6 +1388,15 @@ SurvivedNumberP2Y=SCREEN_CENTER_Y+0
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SurvivedNumberP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
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SurvivedNumberP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
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SurvivedNumberP2OffCommand=linear,0.7;diffusealpha,0
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SurvivedNumberP2OffCommand=linear,0.7;diffusealpha,0
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TimingDifficultyX=SCREEN_CENTER_X+120
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TimingDifficultyY=SCREEN_CENTER_Y-200
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TimingDifficultyOnCommand=draworder,2
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TimingDifficultyOffCommand=
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TimingDifficultyFrameX=SCREEN_CENTER_X+120
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TimingDifficultyFrameY=SCREEN_CENTER_Y-200
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TimingDifficultyFrameOnCommand=draworder,2
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TimingDifficultyFrameOffCommand=
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CheerDelaySeconds=2.5
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CheerDelaySeconds=2.5
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[ScreenNetEvaluation]
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[ScreenNetEvaluation]
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