diff --git a/stepmania/src/Song.cpp b/stepmania/src/Song.cpp index 73ba1d4239..d88f9ddcde 100644 --- a/stepmania/src/Song.cpp +++ b/stepmania/src/Song.cpp @@ -428,20 +428,7 @@ static void DeleteDuplicateSteps( Song *song, vector &vSteps ) } } } -/* -static bool ImageIsLoadable( const CString &sPath ) -{ - SDL_Surface *img = SDL_LoadImage( sPath ); - if( !img ) - { - LOG->Warn( "Error loading song image \"%s\": %s", sPath.c_str(), SDL_GetError() ); - return false; - } - SDL_FreeSurface( img ); - return true; -} -*/ /* Fix up song paths. If there's a leading "./", be sure to keep it: it's * a signal that the path is from the root directory, not the song directory. * Other than a leading "./", song paths must never contain "." or "..". */ @@ -645,20 +632,6 @@ void Song::TidyUpData() m_sLyricsFile = arrayLyricFiles[0]; } - /* This takes a long time--sometimes as much as half of load time. This only matters - * if there is both a corrupt image pointed to by the metadata *and* another valid file - * for the image, which is very rare. Let's just tolerate failed images. - * - * We may still have to poke at the image below, but that's not always needed, and that - * can be optimized. */ - /* - if( HasBanner() && !ImageIsLoadable( GetBannerPath() ) ) - m_sBannerFile = ""; - if( HasBackground() && !ImageIsLoadable( GetBackgroundPath() ) ) - m_sBackgroundFile = ""; - if( HasCDTitle() && !ImageIsLoadable( GetCDTitlePath() ) ) - m_sCDTitleFile = ""; - */ // // Now, For the images we still haven't found, look at the image dimensions of the remaining unclassified images. //