NoteTypeToLocalizedString
("Notes" still not localized, since this isn't simply a drop-in substitution
for different languages. "notes" may just be removed, not sure yet.)
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@@ -945,7 +945,7 @@ void ScreenEdit::UpdateTextInfo()
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m_bTextInfoNeedsUpdate = false;
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RString sNoteType = NoteTypeToString(m_SnapDisplay.GetNoteType()) + " notes";
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RString sNoteType = NoteTypeToLocalizedString(m_SnapDisplay.GetNoteType()) + " notes";
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RString sText;
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sText += ssprintf( "%s:\n %.3f\n", CURRENT_BEAT.GetValue().c_str(), GAMESTATE->m_fSongBeat );
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