fix F3 saying "home, free, free" in event mode

This commit is contained in:
Glenn Maynard
2004-06-20 02:14:44 +00:00
parent 1fed4d35e5
commit 0833aa66e4
+3 -4
View File
@@ -162,11 +162,10 @@ bool Screen::ChangeCoinModeInput( const DeviceInput& DeviceI, const InputEventTy
{
PREFSMAN->m_iCoinMode++;
wrap( PREFSMAN->m_iCoinMode, NUM_COIN_MODES );
/* ResetGame();
This causes problems on ScreenIntroMovie, which results in the
movie being restarted and/or becoming out-of-synch -- Miryokuteki */
CString sMessage = CoinModeToString( (CoinMode)PREFSMAN->GetCoinMode() );
/* Show the real coin mode, not GetCoinMode(), or F3 will go "home, free, free"
* in event mode. XXX: move GetCoinMode to GameState to keep PrefsManager dumb? */
CString sMessage = CoinModeToString( (CoinMode)PREFSMAN->m_iCoinMode );
sMessage.MakeUpper();
sMessage = "Coin Mode: " + sMessage;
SCREENMAN->RefreshCreditsMessages();