SelectGroup animations converted to commands

ScreenStage animations converted to TransitionBGAnimations
Changed all Stage BitmapTexts to Sprites
This commit is contained in:
Chris Danford
2003-03-10 00:16:49 +00:00
parent d336032b6d
commit 080a92450c
28 changed files with 961 additions and 783 deletions
+3
View File
@@ -141,6 +141,9 @@ void Sprite::UnloadTexture()
bool Sprite::LoadFromTexture( RageTextureID ID )
{
if( m_pTexture && m_pTexture->GetID()==ID ) // don't do anything if this texture is already loaded
return true;
UnloadTexture();
m_pTexture = TEXTUREMAN->LoadTexture( ID );