SelectGroup animations converted to commands

ScreenStage animations converted to TransitionBGAnimations
Changed all Stage BitmapTexts to Sprites
This commit is contained in:
Chris Danford
2003-03-10 00:16:49 +00:00
parent d336032b6d
commit 080a92450c
28 changed files with 961 additions and 783 deletions
+2 -2
View File
@@ -72,7 +72,7 @@ ScreenInstructions::ScreenInstructions()
m_sprHowToPlay.SetX( SCREEN_LEFT-SCREEN_WIDTH );
m_sprHowToPlay.BeginTweening( 0.4f ); // sleep
m_sprHowToPlay.BeginTweening( 0.6f, Actor::TWEEN_ACCELERATE );
m_sprHowToPlay.BeginTweening( 0.6f, Actor::TWEEN_DECELERATE );
m_sprHowToPlay.SetTweenX( CENTER_X );
SOUNDMAN->PlayMusic( THEME->GetPathTo("Sounds","ScreenInstructions music") );
@@ -147,6 +147,6 @@ void ScreenInstructions::MenuStart( PlayerNumber pn )
m_Menu.StartTransitioning( SM_GoToNextScreen );
m_sprHowToPlay.StopTweening();
m_sprHowToPlay.BeginTweening( 0.3f, Actor::TWEEN_DECELERATE );
m_sprHowToPlay.BeginTweening( 0.3f, Actor::TWEEN_ACCELERATE );
m_sprHowToPlay.SetTweenX( SCREEN_RIGHT+m_sprHowToPlay.GetUnzoomedWidth()/2 );
}