The big NULL replacement party part 6.
...and ', NULL' had even more to replace.
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@@ -84,7 +84,7 @@ void WriteToChild( HANDLE hPipe, const void *pData, size_t iSize )
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while( iSize )
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{
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DWORD iActual;
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if( !WriteFile(hPipe, pData, iSize, &iActual, NULL) )
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if( !WriteFile(hPipe, pData, iSize, &iActual, nullptr) )
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return;
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iSize -= iActual;
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}
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@@ -252,7 +252,7 @@ void RunChild()
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* since GetModuleFileNameEx might not be available. Run the requests here. */
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HMODULE hMod;
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DWORD iActual;
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if( !ReadFile( hFromStdout, &hMod, sizeof(hMod), &iActual, NULL) )
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if( !ReadFile( hFromStdout, &hMod, sizeof(hMod), &iActual, nullptr) )
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break;
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TCHAR szName[MAX_PATH];
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@@ -331,7 +331,7 @@ static long MainExceptionHandler( EXCEPTION_POINTERS *pExc )
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/* Now things get more risky. If we're fullscreen, the window will obscure
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* the crash dialog. Try to hide the window. Things might blow up here; do
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* this after DoSave, so we always write a crash dump. */
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if( GetWindowThreadProcessId( g_hForegroundWnd, NULL ) == GetCurrentThreadId() )
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if( GetWindowThreadProcessId( g_hForegroundWnd, nullptr ) == GetCurrentThreadId() )
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{
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/* The thread that crashed was the thread that created the main window.
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* Hide the window. This will also restore the video mode, if necessary. */
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@@ -445,7 +445,7 @@ static bool PointsToValidCall( unsigned long ptr )
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memset( buf, 0, sizeof(buf) );
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while(len > 0 && !ReadProcessMemory(GetCurrentProcess(), (void *)(ptr-len), buf+7-len, len, NULL))
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while(len > 0 && !ReadProcessMemory(GetCurrentProcess(), (void *)(ptr-len), buf+7-len, len, nullptr))
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--len;
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return IsValidCall(buf+7, len);
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@@ -521,7 +521,7 @@ void CrashHandler::do_backtrace( const void **buf, size_t size,
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break;
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lpAddr += 4;
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} while( ReadProcessMemory(hProcess, lpAddr-4, &data, 4, NULL));
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} while( ReadProcessMemory(hProcess, lpAddr-4, &data, 4, nullptr));
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*buf = nullptr;
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}
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